Uhm -- My servers start empty and I get full-server reservations, all 6
slots fill at the same time.

On Thu, Aug 23, 2012 at 10:56 AM, Brian Simon <[email protected]>wrote:

> It's because of the major design flaw in the MvM matchmaking system. From
> what Valve has said, MvM matchmaking won't put people in an empty server,
> even if it's a 6-person party. That's why we have so many empty servers and
> 10,000 people in matchmaking queue with a wait time of 30 minutes.
>
>
> On Wed, Aug 22, 2012 at 10:18 PM, Nick Majsa <[email protected]> wrote:
>
>> I jump on every few hours and when empty, restart them.
>>
>> They typically fill within a few minutes.
>>
>> 6 servers.  4 of them had crashed between last night (midnight EST) and
>> when I checked around noon EST.
>>
>> wintel, vanilla install with no mods
>> ------------------------------
>> From: War stories
>> Sent: 8/22/2012 9:38 PM
>> To: [email protected]
>> Subject: Re: [hlds] So many empty servers
>>
>>
>>
>> I agree with what T Marler said, my MvM servers have been a lot more
>> empty then full now, what's the deal?
>>
>> >
>> > ------------------------------
>> >
>> > Message: 8
>> > Date: Wed, 22 Aug 2012 17:47:26 -0600 (MDT)
>> > From: T Marler <[email protected]>
>> > To: Half-Life dedicated Win32 server mailing list
>> >    <[email protected]>
>>
>> > Subject: [hlds] So many empty servers
>> > Message-ID:
>> >    <1562235303.21667270.1345679246205.javamail.r...@cds030.dcs.int.inet
>> >
>> > Content-Type: text/plain; charset=utf-8
>> >
>> > There are way more empty servers than populated ones. The popularity
>> and business is why we went from 1 server to 3. Is the matchmaking more
>> efficient now, bugs fixed, or just that many less people playing?
>> >
>> > It's a bit concerning.
>> >
>> >
>> >
>> > ------------------------------
>>
>> >
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>> >
>> > End of hlds Digest, Vol 17, Issue 216
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