Please check your facts before posting.

New games always start with 6 players and are sent to an empty servers.  (Where 
else would we send them?)

Average wait times for both Boot Camp and Mann Up have been 2-3 minutes since 
Tuesday.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Brian Simon
Sent: Thursday, August 23, 2012 8:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] So many empty servers

It's because of the major design flaw in the MvM matchmaking system. From what 
Valve has said, MvM matchmaking won't put people in an empty server, even if 
it's a 6-person party. That's why we have so many empty servers and 10,000 
people in matchmaking queue with a wait time of 30 minutes.
On Wed, Aug 22, 2012 at 10:18 PM, Nick Majsa 
<[email protected]<mailto:[email protected]>> wrote:
I jump on every few hours and when empty, restart them.

They typically fill within a few minutes.

6 servers.  4 of them had crashed between last night (midnight EST) and when I 
checked around noon EST.

wintel, vanilla install with no mods
________________________________
From: War stories
Sent: 8/22/2012 9:38 PM
To: [email protected]<mailto:[email protected]>
Subject: Re: [hlds] So many empty servers



I agree with what T Marler said, my MvM servers have been a lot more empty then 
full now, what's the deal?

>
> ------------------------------
>
> Message: 8
> Date: Wed, 22 Aug 2012 17:47:26 -0600 (MDT)
> From: T Marler <[email protected]<mailto:[email protected]>>
> To: Half-Life dedicated Win32 server mailing list
>    <[email protected]<mailto:[email protected]>>

> Subject: [hlds] So many empty servers
> Message-ID:
>    
> <1562235303.21667270.1345679246205.javamail.r...@cds030.dcs.int.inet<mailto:1562235303.21667270.1345679246205.javamail.r...@cds030.dcs.int.inet>>
> Content-Type: text/plain; charset=utf-8
>
> There are way more empty servers than populated ones. The popularity and 
> business is why we went from 1 server to 3. Is the matchmaking more efficient 
> now, bugs fixed, or just that many less people playing?
>
> It's a bit concerning.
>
>
>
> ------------------------------

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> End of hlds Digest, Vol 17, Issue 216
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