Thanks Eric.

On Thu, Aug 23, 2012 at 8:59 PM, Eric Smith <[email protected]> wrote:

> We've released a mandatory update to TF2. The notes for the update are
> below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Added a new command "kickall" which kicks all connected clients except
> for replay, HLTV, and the listenserver host if applicable
> - Updated Steam binaries; fixes Linux crash on shutdown or restart
>
> Team Fortress 2
> - Fixed a problem with items not displaying the correct styles
> - Added a new command "player_ready_toggle" for players to ready-up in MvM
> mode
>    - Can be bound to any key in the Keyboard tab of the Options dialog
> - Fixed the Metal Regen upgrade displaying a percentage instead of an
> incremental value
> - Fixed a few MvM sounds not being precached properly
> - Added Taskbar Window Flash and Drum Roll sound on successful match
> making for Windows users
>    - Sound will play even if the game is minimized
> - Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when
> playing official Valve missions
> - Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
> - Fixed a UI Bug that would display previous MvM loot on the victory
> screen for subsequent MvM games
> - Server browser will now show MvM mission name in the "map" column.
>  (e.g. "mvm_mannworks_advanced")
> - Community requests
>    - Fixed a crash when spawning the tank in non-MvM games. Added
> SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank
> entity
>    - The tf_bot_add command can now create a bot with a custom name and
> can create a bot that isn't managed by the value of tf_bot_quota by adding
> the custom name and "noquota" arguments respectively
>
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