Why is a ubered robot allowed to drop the bomb in MvM? On Tue, Sep 4, 2012 at 5:38 PM, Eric Smith <[email protected]> wrote:
> We've released a mandatory update to TF2. The notes for the update are > below. > > -Eric > > ------------------------------ > > Team Fortress 2 > - Added new promo items > - Added replay_name ConVar to set the name of the replay bot > - Added a notification to Steam Trading when a user's backpack is full > - Fixed tv_name ConVar not working > - Fixed non-robot Snipers playing some of the robot Sniper lines > - Fixed the looping tank sound not playing if it was spawned far from the > player > - Fixed Monoculus health bar not showing when Monoculus spawns > - Fixed tank destruction effects playing at the map origin > - Fixed bots not displaying in the server browser properly > - Updated the localization files > - Updated Koth_King > - Added some geometry to hide floating staircases outside of playspace > - Performance improvements from prop reduction, additional surfaces > tagged as nodraw, and reduced overlay counts > - Fixed some building faces where extra faces were being generated > behind windows/etc due to spaces in geometry > - Updated Mvm_Decoy > - Updated Mvm_Coaltown > - Blocked bots from being blasted into the tank tunnel > - Blocked giants from getting stuck under the stairs in the final pit > - Updated Mvm_Mannworks > - Blocked bots from being blasted into the tank tunnel > - Added nobuild to stairs on center building where Engineers could > build out of reach of Sentry Busters > - MvM changes > - Fixed a client money display issue when purchasing or selling bottle > charges after changing classes > - Fixed an issue in the Server Browser where replay bots would add to > the player count > - Fixed a bug that would sometimes cause the bomb to get positioned > incorrectly when dropped > - Added safeguards to prevent bots from getting stuck in certain cases > - Fixed sniper rifle reload upgrade not reducing the time delay from > hip shot to scoping > - Fixed Steel Gauntlet robots failing to destroy minisentries on slopes > - Fixed the party leader's mission completions showing in the game > lobby instead of your own > - Community-submitted schema changes: > - Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap > Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary > Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special > For Someone Special > - Weapon sound changes: > - The Pain Train now uses Equalizer sounds > - The Conscientious Objector now uses Kurkri sounds > - The Amputator now uses Bonesaw sounds > - The Solemn Vow now sounds like a wrench > - The Market Gardener now uses Shovel sounds > - The Horseless Headless Horsemann's Headtaker now uses the > Horsemann's Horseless Headless Horsemann's Headtaker sounds > - Weapon crafting changes: > - The Teufort Tooth Kickers and Professor's Peculiarity are now > craftable > - The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment > are now craftable with tokens > - Weapon cosmetic changes: > - Added new styles to the Big Country, Professor's Peculiarity, and > Copper's Hard Top > - The Third Degree now vaporizes enemies on kill like the > Phlogistinator and the Manmelter > - Loosened equip region restrictions for the Whiskered Gentleman, > Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem > - The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in > Pyroland > - Updated attribute text to be more clear on the Loch-N-Load, > Force-A-Nature, Soda Popper, and Family Business > - Weapon functionality is unchanged > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

