This isn't really relevant to the server mailing list, but to answer your
question it's part of the challenge and is intended. You're supposed to
kill the medics as early as possible.

On Wed, Sep 5, 2012 at 12:04 AM, evan otten <[email protected]> wrote:

> Why is a ubered robot allowed to drop the bomb in MvM?
>
>
> On Tue, Sep 4, 2012 at 5:38 PM, Eric Smith <[email protected]>wrote:
>
>> We've released a mandatory update to TF2. The notes for the update are
>> below.
>>
>> -Eric
>>
>> ------------------------------
>>
>> Team Fortress 2
>> - Added new promo items
>> - Added replay_name ConVar to set the name of the replay bot
>> - Added a notification to Steam Trading when a user's backpack is full
>> - Fixed tv_name ConVar not working
>> - Fixed non-robot Snipers playing some of the robot Sniper lines
>> - Fixed the looping tank sound not playing if it was spawned far from the
>> player
>> - Fixed Monoculus health bar not showing when Monoculus spawns
>> - Fixed tank destruction effects playing at the map origin
>> - Fixed bots not displaying in the server browser properly
>> - Updated the localization files
>> - Updated Koth_King
>>    - Added some geometry to hide floating staircases outside of playspace
>>    - Performance improvements from prop reduction, additional surfaces
>> tagged as nodraw, and reduced overlay counts
>>    - Fixed some building faces where extra faces were being generated
>> behind windows/etc due to spaces in geometry
>> - Updated Mvm_Decoy
>> - Updated Mvm_Coaltown
>>    - Blocked bots from being blasted into the tank tunnel
>>    - Blocked giants from getting stuck under the stairs in the final pit
>> - Updated Mvm_Mannworks
>>    - Blocked bots from being blasted into the tank tunnel
>>    - Added nobuild to stairs on center building where Engineers could
>> build out of reach of Sentry Busters
>> - MvM changes
>>    - Fixed a client money display issue when purchasing or selling bottle
>> charges after changing classes
>>    - Fixed an issue in the Server Browser where replay bots would add to
>> the player count
>>    - Fixed a bug that would sometimes cause the bomb to get positioned
>> incorrectly when dropped
>>    - Added safeguards to prevent bots from getting stuck in certain cases
>>    - Fixed sniper rifle reload upgrade not reducing the time delay from
>> hip shot to scoping
>>    - Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
>>    - Fixed the party leader's mission completions showing in the game
>> lobby instead of your own
>> - Community-submitted schema changes:
>>    - Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap
>> Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary
>> Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special
>> For Someone Special
>>    - Weapon sound changes:
>>       - The Pain Train now uses Equalizer sounds
>>       - The Conscientious Objector now uses Kurkri sounds
>>       - The Amputator now uses Bonesaw sounds
>>       - The Solemn Vow now sounds like a wrench
>>       - The Market Gardener now uses Shovel sounds
>>       - The Horseless Headless Horsemann's Headtaker now uses the
>> Horsemann's Horseless Headless Horsemann's Headtaker sounds
>>    - Weapon crafting changes:
>>       - The Teufort Tooth Kickers and Professor's Peculiarity are now
>> craftable
>>       - The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment
>> are now craftable with tokens
>>    - Weapon cosmetic changes:
>>       - Added new styles to the Big Country, Professor's Peculiarity, and
>> Copper's Hard Top
>>       - The Third Degree now vaporizes enemies on kill like the
>> Phlogistinator and the Manmelter
>>       - Loosened equip region restrictions for the Whiskered Gentleman,
>> Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem
>>       - The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in
>> Pyroland
>>       - Updated attribute text to be more clear on the Loch-N-Load,
>> Force-A-Nature, Soda Popper, and Family Business
>>          - Weapon functionality is unchanged
>>
>>
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>>
>
>
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