Thanks for the quick response! The _registered tag is set since I did login to my server account, and I do see SUCCESS.
Had two people confirm they were from quickplay minutes after sending the email. Thanks again! On Sat, Oct 27, 2012 at 11:31 AM, ics <[email protected]> wrote: > Start your server with koth_lakeside_event and i would recommend > event247 instead of mix. A lot of people go for the new map, not the cycle > of the old. Server is much harder (if you have new server) to setup with > eventmix. If you have login setup and server seems to log in according to > console ("SUCCESS") and configs are ok, you are in the quickplay. They > seem to be ok, only i don't know if you are properly setup the login. Like > this: > > tf_server_identity_account_id numbershere > tf_server_identity_token "somerandompasswordheregivenbysteam" > > 2. Don't know about minimum but i assume atleast 8. > > 3. I dont think there is a limit. Unless it's came in with personal gift > box drops. Might as well be limited. Who knows! (but i doubt). > > -ics > > 27.10.2012 21:25, quigonjoe kirjoitti: > > Couple questions: > 1. Still no way to check the status of quickplay on a server? I've been > asking everyone who shows up, but they are all coming from server browser. > Quick checklist: Copied halloween mapcycle, set eventmix tag (sv_tags are > now "_registered, cp, alltalk, eventmix"), have "tf_mm_servermode 1" in my > server.cfg. > > 2. Is there a minimum of players to start the event? (I think 10 last > year to spawn Monoculus, gifts, etc) > > 3. Will halloween related drops like cursed objects be subject to the > weekly drop limit like normal items or will I continue to get Halloween > items if I marathon some tf2 this week? > > Thanks! > > On Fri, Oct 26, 2012 at 9:54 PM, Todd Pettit <[email protected]>wrote: > >> Are you spinning the wheel by capping the point over and over? Takes 5 or >> 6 times >> >> >> ----- Original Message ----- >> From: "Damon Reece" <[email protected]> >> To: "Half-Life dedicated Win32 server mailing list" < >> [email protected]> >> Sent: Friday, October 26, 2012 11:06:15 PM >> Subject: Re: [hlds] Quickplay settings for TF2 Halloween >> >> >> We're having an issue where Merasmus isn't spawning. Is it caused by >> nocrits? >> >> -Damon >> >> " The speed of light sucks." -John D. Carmack >> >> >> >> On Sat, Oct 27, 2012 at 10:21 AM, Todd Pettit < [email protected] > >> wrote: >> >> >> Those are only if you want traffic sent to the _event maps, for halloween >> only. >> >> >> >> ----- Original Message ----- >> From: "Shizzle Nizzle" < [email protected] > >> To: "Half-Life dedicated Win32 server mailing list" < >> [email protected] > >> Sent: Friday, October 26, 2012 7:48:13 PM >> Subject: Re: [hlds] Quickplay settings for TF2 Halloween >> >> I haven't downloaded the new client but could you clear something up >> about the 'won't get any quickplay traffic' if I don't set the new >> tags or use the new maps. For example I have a payload server, >> obviously doesn't use koth or cp maps and won't be using those >> particular maps. I will be disqualified from quickplay for my payload >> server if I don't use the new tags or the new maps? Or does this post >> only mean 'halloween event quickplay traffic' >> >> On Fri, Oct 26, 2012 at 4:50 PM, Game-Over < [email protected]> >> wrote: >> > >> > The delayed release is indeed grim news for us european server owners. >> But >> > my main concern is that Valve release an update again late on a Friday >> > (their time) and then scuttle off for the weekend leaving us with the >> > carnage, stress and drama of the bugs and crashes that we all >> experienced >> > during the MVM update. >> > >> > I honestly hoped that at the very least Valve had learnt their lesson >> that >> > dreaded weekend, but now I think about it, it was us, the server >> operators, >> > that suffered all weekend, not them, so why would they even consider it. >> > >> > I don't like to be negative, I really don't, but this rubs salt in a >> still >> > very sore wound to be honest. >> > >> > >> > On 26/10/2012 22:37, Jason wrote: >> > >> > Yeah, I know "damn" indeed about the "few hours" comment.......this was >> our >> > four year anniversary (events planned) and we may have to >> cancel/reschedule, >> > since it's going to be so late of a release (ON A FRIDAY NONETHELESS), >> and >> > the sourcemod folks won't have a working version until after the >> release and >> > if things are borked, we're gonna have to wait how long on a weekend >> for a >> > "fix"?!?! >> > >> > This is really a kick in the balls.......*sigh* >> > >> > Ah well, all those people who are gonna say it: "At least valve is still >> > updating the game" or "You should just play vanilla anyways" or insert >> any >> > other non-helpful comments here. (Hey, if I can vent, you can vent >> about my >> > venting right? *grin*) >> > >> > On Fri, Oct 26, 2012 at 5:31 PM, Brian Cagle < [email protected] > >> wrote: >> >> >> >> Few hours? Damn >> >> >> >> > From: [email protected] >> >> > To: [email protected] ; [email protected] >> >> > Date: Fri, 26 Oct 2012 21:22:14 +0000 >> >> >> >> > Subject: Re: [hlds] Quickplay settings for TF2 Halloween >> >> > >> >> > sv_tags usage examples: >> >> > >> >> > sv_tags event247 >> >> > sv_tags eventmix >> >> > sv_tags eventmix,yourclantaghere,EST >> >> > >> >> > Achievements for past years can be earned this year. >> >> > >> >> > We're putting the finishing touches on the release now, and hope to >> have >> >> > it out in a few hours. >> >> > >> >> > -----Original Message----- >> >> > From: [email protected] >> >> > [mailto: [email protected] ] On Behalf Of Team >> BOOM! >> >> > Sent: Friday, October 26, 2012 2:13 PM >> >> > To: 'Half-Life dedicated Win32 server mailing list' >> >> > Subject: Re: [hlds] Quickplay settings for TF2 Halloween >> >> > >> >> > >> >> > Awesome Info Fletcher! THANKS! >> >> > >> >> > Will the achievements from years past also be available on the >> servers >> >> > running the mix? I have people asking if they will be able to >> receive the >> >> > "Bombonicon" item that they never got last year. >> >> > >> >> > Please forgive me if this has already been answered. I just changed >> my >> >> > email for the list today and may have missed a few responses to this >> topic. >> >> > >> >> > Thanks again! >> >> > Mike Vail >> >> > >> >> > >> >> > -----Original Message----- >> >> > From: [email protected] >> >> > [mailto: [email protected] ] On Behalf Of >> Fletcher Dunn >> >> > Sent: Friday, October 26, 2012 10:41 AM >> >> > To: Half-Life dedicated Linux server mailing >> >> > list( [email protected] ); Half-Life dedicated >> Win32 server >> >> > mailing list( [email protected] ) >> >> > Subject: [hlds] Quickplay settings for TF2 Halloween >> >> > >> >> > Hello! >> >> > >> >> > Here are some details for how to configure your server to receive >> >> > quickplay traffic. >> >> > >> >> > First, the general requirements and scoring systems have not changed. >> >> > (Your server must have an account and advertise the _registered tag, >> will be >> >> > penalized or excluded for certain rule changes, etc). Details are >> here: >> >> > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 >> >> > >> >> > This year the quickplay UI will offer players two choices for >> Halloween: >> >> > >> >> > 1.) Halloween 2012. Servers exclusively running the new map 24/7. >> >> > 2.) Halloween mix. Servers running a mix of all the Halloween maps. >> >> > >> >> > At any given time, your server can only be in one pool or the other. >> >> > Valve will be running servers in both pools. >> >> > >> >> > Your server will be placed in pool #1 if: >> >> > * You advertise the tag "event247"; and >> >> > * You are running the new map "koth_lakeside_event". >> >> > >> >> > Your server will be placed in pool #2 if: >> >> > * You advertise the tag "eventmix"; and >> >> > * You are running one of the four Halloween maps. >> >> > >> >> > The eligible Halloween maps are: >> >> > koth_harvest_event >> >> > cp_manor_event >> >> > koth_viaduct_event >> >> > koth_lakeside_event >> >> > >> >> > If you don't set one of the two tags, you won't get any quickplay >> >> > traffic! >> >> > >> >> > Also, I'd like to mention a new convar that has been added, >> >> > mp_mapcycle_empty_timeout_seconds, which will cause your server to >> cycle the >> >> > map if it has been empty for a certain period of time. >> >> > >> >> > - Fletch >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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