Maybe parsing the version information from the `status` output via RCON is
more reliable.


2013/3/11 Jesse Molina <[email protected]>

>
> On this subject, is there any way to determine the local version of the
> installed srcds server?  I find the steam.inf files are unreliable and only
> TF2 has the current client/server version in it that I could compare
> against the WebAPI.
>
> Is there a better way of determining when srcds servers should be updated
> other than the WebAPI?  I looked into Steam Condenser this weekend but
> really didn't see anything interesting.
>
> Advice from anyone who has already automated this this would be
> appreciated.
>
>
>
>
> Adrian x wrote:
>
>> Unfortunately, that stops me is the fact I have no way of checking
>> whether a new update came out and download the exact number. Although
>> api provides "ISteamApps / UpToDateCheck" which is the ability to check
>> the current version of the game engine required, but will not let me in
>> any way to check whether it was updated game engine.
>>
>>
> --
> # Jesse Molina
> # Mail = [email protected]
> # Cell = 1-602-323-7608
>
>
>
> ______________________________**_________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to