Maybe parsing the version information from the `status` output via RCON is more reliable.
2013/3/11 Jesse Molina <[email protected]> > > On this subject, is there any way to determine the local version of the > installed srcds server? I find the steam.inf files are unreliable and only > TF2 has the current client/server version in it that I could compare > against the WebAPI. > > Is there a better way of determining when srcds servers should be updated > other than the WebAPI? I looked into Steam Condenser this weekend but > really didn't see anything interesting. > > Advice from anyone who has already automated this this would be > appreciated. > > > > > Adrian x wrote: > >> Unfortunately, that stops me is the fact I have no way of checking >> whether a new update came out and download the exact number. Although >> api provides "ISteamApps / UpToDateCheck" which is the ability to check >> the current version of the game engine required, but will not let me in >> any way to check whether it was updated game engine. >> >> > -- > # Jesse Molina > # Mail = [email protected] > # Cell = 1-602-323-7608 > > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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