Not to worry, Fletcher - it's much adoo about nothing. It's a small change, folks. Adapt. Hell, I was able to update 15 servers in under 5 minutes. I would still be waiting for updates to finish an hour later in most cases on the old system.
I'm sold. Steampipe rocks. On Mon, May 13, 2013 at 4:50 PM, Fletcher Dunn <[email protected]>wrote: > The fact that the new server/client are not compatible with the previous > version is what makes the update a “mandatory” update. If they are > compatible, the update is “optional.”**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Albert Davis > *Sent:* Monday, May 13, 2013 1:48 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Mandatory TF2 update coming**** > > ** ** > > Why not let the clients connect to an updated server even if the client > hasn't been? Is there some technical reason this couldn't happen?**** > > ** ** > > On Mon, May 13, 2013 at 4:46 PM, Fletcher Dunn < > [email protected]> wrote:**** > > We're still working out the kinks. It is a bit odd to sync a server and > the find it immediately not be compatible with the latest released client, > even if that window of time when they are out of sync is small. Perhaps we > could release the new server on a different branch. (Perhaps > "prerelease"?) That way, syncing to the default branch would always sync > to whatever server is compatible with the latest client. If you don't want > to download your server ahead of time, you don't have to mess with any of > this. > > Switching an installation between branches on steampipe is not a > complicated thing, it is exactly the same as doing an update.**** > > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of ics > Sent: Monday, May 13, 2013 1:38 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Mandatory TF2 update coming > > Actually in the past many server owners wanted server updates in advance > so that they were able to have a server online ready for players and not to > update at the same time when update hits to players. That was due to > content servers being too busy at those times and we were unable to update > servers. Personally i like the new way so far. > > -ics > > Mike Vail kirjoitti: > > > > Eric, > > > > I'm sorry, but I don't like this at all. Why are you changing the way > > releases are done? Please don't release future updates like this. It > > worked just fine before and after years of doing client and server > > updates at the same time, people know how to deal with them and this > > will create more confusion when it just isn't needed. And Lord help us > > if the Client update is delayed after the server update is released. > > People won't be able to play on a ton of updated servers. Thank you > > for your consideration. > > > > *From:*[email protected] > > [mailto:[email protected]] *On Behalf Of > > *fiveofeight > > *Sent:* Monday, May 13, 2013 1:22 PM > > *To:* Half-Life dedicated Win32 server mailing list > > *Subject:* Re: [hlds] Mandatory TF2 update coming > > > > I'm pretty sure it will say "The server is running a newer version of > > the software.", since this is a mandatory update. > > > > On Mon, May 13, 2013 at 4:18 PM, Albert Davis <[email protected] > > <mailto:[email protected]>> wrote: > > > > Will the clients still be able to join the updated server until the > > clients been updated? > > > > On Mon, May 13, 2013 at 4:06 PM, John <[email protected] > > <mailto:[email protected]>> wrote: > > > > Eric, > > > > We're working a mandatory update for Team Fortress 2. The dedicated > > server update is now available for you to download ahead of time... > > > > > > For those of us that have automated systems that look at these > > announcements and check for updates, this sort of pre-release can > > cause servers to be upgraded too soon and kick a lot of clients who > > then cannot reconnect. It may be better to send out pre-releases under > > the optional update channel, or with some sort of other special tag. > > > > -John > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > -- > > Sent from my Asus G53 > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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