I'm not against it. It's just that people are painting use cases here that make no sense. As a convenience feature it could definitiely be viable.
On Wed, Mar 5, 2014 at 2:53 PM, Nomaan Ahmad <n0man....@gmail.com> wrote: > I agree with Will. > > Domain doesn't solve the port move problem. What if you move your gameserver > instance to another machine but the port is already in use? > > Also its a lot simpler to just advertise game server id. Don't need to worry > about updating it from everywhere. > > Please don't be against it if you have no use for it. Its a good feature so > I think it should be welcomed. > > > On 5 March 2014 13:42, Will Moggridge <darkxdra...@gmail.com> wrote: >> >> Maybe using domain names is a great solution for you but it is hardly a >> perfect solution. >> If it is possible to have a cleaner solution, why not push for that? >> >> What if the port changes? (I am assuming the IDs track IP + port.) >> Maybe people would rather give out an ID that is always relevant? >> >> >> On 5 March 2014 13:24, Valentin G. <nextra...@gmail.com> wrote: >>> >>> This system is already designed to automatically update the IP when >>> the server moves its location. No need to advertise using an account >>> id for that reason. >>> >>> On Wed, Mar 5, 2014 at 2:22 PM, Bobby Broughton <bo...@invehosting.com> >>> wrote: >>> > What is this new fangled technology!?!? >>> > >>> > I'm surprised more people aren't using dns. >>> > >>> > >>> > Sent from my Verizon Wireless 4G LTE smartphone >>> > >>> > >>> > -------- Original message -------- >>> > From: Ross Bemrose >>> > Date:03/05/2014 8:19 AM (GMT-05:00) >>> > To: Half-Life dedicated Win32 server mailing list >>> > Subject: Re: [hlds] Advertise a server using account ID >>> > >>> > I use these crazy things called "domain names" which I update when I >>> > move >>> > servers to different addresses. >>> > >>> > On 3/5/2014 8:16 AM, n...@elite-hunterz.info wrote: >>> > >>> > Please do so! >>> > It's not mainly for the IP which is easily grabbed anyway, instead this >>> > would be awesome to implement as when server owners like me have to >>> > change >>> > the ip of huge servers they don't lose all their players! >>> > It would be just perfect if players of source games could finally >>> > connect >>> > using either a server_id or its ip! >>> > >>> > Greetings, >>> > Niko >>> > >>> > Can you please let server owners advertise their server using account >>> > ID >>> > only, >>> > without showing the IP address anywhere? >>> > >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> > >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> > >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds