DNS-based favorites wouldn't work if you moved ports in addition to hosts. I have accounts on all of my servers but I don't bother to set up domain names because that's a waste of time. It would be far easier to provide steam://connectid links.
Dr. McKay www.doctormckay.com On Wed, Mar 5, 2014 at 2:36 PM, Andre Müller <[email protected]> wrote: > To provide the same performance for gameserver searching, there are need > no change on masterserver side. The masterserver can provide only ip and > ports as before. To tell the client, that the server has a dns, an entry > with a public cvar like publicdns, is enough. Only favourites and connect > should provide this dns feature. > > I like it to discuss things, but not when nothing will happen. So I think > not, that valve is doing anything on this side. > > > 2014-03-05 17:42 GMT+01:00 Dominik Friedrichs <[email protected]>: > > On 2014/03/05 17:27, Saint K. wrote: >> >>> If you want to support DNS listings and all servers use this, when a >>> client wants to do a full server listing you get all the queries. The >>> other systems you name have a much lower rate of DNS querying. >>> >> >> Your servers already get A2S_INFO queries upon those listings anyway. A >> single DNS request to resolve the IP beforehand wouldnt add much. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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