DNS-based favorites wouldn't work if you moved ports in addition to hosts.

I have accounts on all of my servers but I don't bother to set up domain
names because that's a waste of time. It would be far easier to provide
steam://connectid links.


Dr. McKay
www.doctormckay.com


On Wed, Mar 5, 2014 at 2:36 PM, Andre Müller <[email protected]> wrote:

> To provide the same performance for gameserver searching, there are need
> no change on masterserver side. The masterserver can provide only ip and
> ports as before. To tell the client, that the server has a dns, an entry
> with a public cvar like publicdns, is enough. Only favourites and connect
> should provide this dns feature.
>
> I like it to discuss things, but not when nothing will happen. So I think
> not, that valve is doing anything on this side.
>
>
> 2014-03-05 17:42 GMT+01:00 Dominik Friedrichs <[email protected]>:
>
> On 2014/03/05 17:27, Saint K. wrote:
>>
>>> If you want to support DNS listings and all servers use this, when a
>>> client wants to do a full server listing you get all the queries. The
>>> other systems you name have a much lower rate of DNS querying.
>>>
>>
>> Your servers already get A2S_INFO queries upon those listings anyway. A
>> single DNS request to resolve the IP beforehand wouldnt add much.
>>
>>
>>
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