To provide the same performance for gameserver searching, there are need no
change on masterserver side. The masterserver can provide only ip and ports
as before. To tell the client, that the server has a dns, an entry with a
public cvar like publicdns, is enough. Only favourites and connect should
provide this dns feature.

I like it to discuss things, but not when nothing will happen. So I think
not, that valve is doing anything on this side.


2014-03-05 17:42 GMT+01:00 Dominik Friedrichs <[email protected]>:

> On 2014/03/05 17:27, Saint K. wrote:
>
>> If you want to support DNS listings and all servers use this, when a
>> client wants to do a full server listing you get all the queries. The
>> other systems you name have a much lower rate of DNS querying.
>>
>
> Your servers already get A2S_INFO queries upon those listings anyway. A
> single DNS request to resolve the IP beforehand wouldnt add much.
>
>
>
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