Someone made an improvment sugestion years ago about the srv entry in dns for a serverport. So we don't need valves proprietary protocol if they are realizing that there are existing technologies we can use. The only change is on clientside to save DNS in favourites and lookup for a srv record for a domain/subdomain. It is also compatible with ipv6. So I can't understand why they aren't doing this easy change. It's better for serveradmins and players.
Greetings Andre Müller 2014-03-05 15:30 GMT+01:00 Nomaan Ahmad <[email protected]>: > I also use subdomains for each IP address I have at the moment. > This method is not close to being perfect for client use. Its only good > for me as server own as I don't need to remember IP address when connecting > to server. > > Most of my clients use favourites tab or history tab. But Steam browser > wont update the IP if you had used domain name to add the server as it had > already resolved the domain when you first added the server with the domain > name. > > For players, I think steam://connectid/<Server ID> is more convenient on a > webpage and once its added it will auto update every 24 hours or until the > client manually refreshes his server list. > > Also a console command connectid would also be nice. > > > On 5 March 2014 14:20, Dominik Friedrichs <[email protected]> wrote: > >> I'd have preferred a DNS solution that uses subdomains to address the >> specific servers on an IP. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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