If you want to support DNS listings and all servers use this, when a client
wants to do a full server listing you get all the queries. The other systems
you name have a much lower rate of DNS querying.
Your proposed systems just don´t make any sense when VALVe deals with it just
fine this way.
Saint K.
From: [email protected]
[mailto:[email protected]] On Behalf Of Andre Müller
Sent: Wednesday, March 05, 2014 5:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Advertise a server using account ID
What is the problem to the read the entry one time and than caching the srv
entry (servertype, ip, port) for an active session? Other tools like hlsw can
also do this with a little change. Also open source query tools are able to add
this feature quickly. This is trivial...
I don't understand your consider with flooding a dns. There such other services
with much more traffic receiving from a dns server. So, most importand part is
a logic which is deciding between saving an ip or a dns entry into your
favorites. This is also trivial. (REGEX)
Look at some webpages which are including ads. So one site let the client do
more than one dns request.
There is much more than one advertisement provider.
So please do not try to tell us this can be a problem. For example Teamspeak (i
don't like this software) supports it also. Additional they've added a service
called tsdns for those, who aren't able to set a srv-entry (dynamically).
2014-03-05 16:33 GMT+01:00 Saint K. <[email protected]>:
Does no one seem to understand that there is a downside is on using DNS?
The clients need to resolve each DNS entry before the server can get queried,
this takes time, not to mention that DNS servers might have defense mechanisms
at work such as throttling the amount of incoming requests from one user.
Relying on external DNS servers to do this is just not the way to go.
VALVe has created exactly what we´ve been requesting all those years. A system
where we can retain our servers in clients favorites after they have been
moved. Who really cares what mechanisms are at work here to reach that goal?
Saint K.
From: [email protected]
[mailto:[email protected]] On Behalf Of Andre Müller
Sent: Wednesday, March 05, 2014 4:11 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Advertise a server using account ID
Someone made an improvment sugestion years ago about the srv entry in dns for a
serverport. So we don't need valves proprietary protocol if they are realizing
that there are existing technologies we can use. The only change is on
clientside to save DNS in favourites and lookup for a srv record for a
domain/subdomain. It is also compatible with ipv6. So I can't understand why
they aren't doing this easy change. It's better for serveradmins and players.
Greetings
Andre Müller
2014-03-05 15:30 GMT+01:00 Nomaan Ahmad <[email protected]>:
I also use subdomains for each IP address I have at the moment.
This method is not close to being perfect for client use. Its only good for me
as server own as I don't need to remember IP address when connecting to server.
Most of my clients use favourites tab or history tab. But Steam browser wont
update the IP if you had used domain name to add the server as it had already
resolved the domain when you first added the server with the domain name.
For players, I think steam://connectid/<Server ID> is more convenient on a
webpage and once its added it will auto update every 24 hours or until the
client manually refreshes his server list.
Also a console command connectid would also be nice.
On 5 March 2014 14:20, Dominik Friedrichs <[email protected]> wrote:
I'd have preferred a DNS solution that uses subdomains to address the specific
servers on an IP.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds