When I was using createhairball it was only the client crashing.
On Mon, Jun 9, 2014 at 6:30 AM, Jesse Oak <[email protected]> wrote: > Try "createhairball" that always leads to a crash I believe > On Jun 9, 2014 5:30 AM, "mike bradford" <[email protected]> wrote: > >> throw something like this into a cfg file i know it crashes my client >> >> alias test "say test; test2" >> alias test2 "say test2; test" >> >> >> On Mon, Jun 9, 2014 at 5:11 AM, Jesse Molina <[email protected]> >> wrote: >> >>> >>> Hi everyone >>> >>> I am testing a crash recovery system on my srcds control system, and I >>> need a way to purposefully and reliably seize up my server. I don't want >>> it to exit; that's easy to do. I want it to seize up, like a spinlock. >>> >>> FYI, doing "cast_ray" on the console causes a nice segfault, "7068 >>> Segmentation fault", exit code 139. >>> >>> The "killserver" command is close. It is like a "quit", but the server >>> doesn't exit. Seems like part of the engine is shutting down, but I suspect >>> it might be possible to start it back up again since it's still taking >>> commands on the console. >>> >>> I can do some external stuff, like hitting memory, attaching gdb, etc, >>> but I'd like to know of an internal command that causes some spectacular >>> CPU usage. Something that only a kill -9 is going to fix. >>> >>> This can be on any of TF2, CSS, CSGO, L4D1/2, HLDM, or FoF. >>> >>> Any advice would be appreciated. >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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