Linux is working fine for me.
On Thu, Aug 7, 2014 at 5:06 PM, Silencio Delgato <[email protected]> wrote: > Same here, my windows server will not start up either. I am also running > Windows Server 2008 R2. > > > On Thu, Aug 7, 2014 at 2:04 PM, Gamers Exile <[email protected]> wrote: > >> Yes, instantaneous crash loading server on win2008r2. >> >> Sent Via Pigeon >> *From: *big john >> *Sent: *Thursday, August 7, 2014 3:04 PM >> *To: *Half-Life dedicated Win32 server mailing list >> *Reply To: *Half-Life dedicated Win32 server mailing list >> *Subject: *Re: [hlds] Mandatory TF2 update released >> >> Anyone else crashing after update? >> On Aug 7, 2014 4:54 PM, "Eric Smith" <[email protected]> wrote: >> >>> We've released a mandatory update for TF2. The notes for the update are >>> below. The new version number is 2351233. >>> >>> -Eric >>> >>> ----------------------------------------- >>> >>> - Dedicated server performance/stability improvements >>> - Added a new startup music track from Expiration Date >>> - Added missing photos/thumb images for koth_badlands >>> - Fixed a client crash related to the snd_restart command for Linux >>> clients >>> - Fixed a dedicated server crash related to arrows >>> - Fixed the Bolt Boy using the wrong material for the Blu team >>> - Improved memory usage for Linux clients >>> - Updated the Restart Game and Scramble Teams votes to always have a >>> mandatory cool-down period >>> - Updated sv_memlimit to not be marked as a cheat convar >>> - Added sv_minuptimelimit and sv_maxuptimelimit to manage the >>> server restart window >>> - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and >>> Vive La France >>> - Updated the localization files >>> - Updated pl_cactuscanyon >>> - Removed rollback leading to the final capture point in stage 2 >>> - Reworked fence position on forward spawn building in stage 2 >>> - Expanded back alley near the final capture point in stage 2 >>> - Expanded back pathway near the final capture point in stage 1 >>> - Added small room inside building half way up the zig-zag in >>> stage 1 >>> - Adjusted health kits and ammo packs >>> - Adjusted spawn times in stage 1 and 2 >>> - Updated rd_asteroid >>> - Widened left side spawn exit >>> - Players can no longer build inside the staircase near A robots >>> - Fixed sticky stair collision when coming out of the water near >>> B robots >>> - Changed medium health kit near the C robots to a small health >>> kit >>> - Removed "alert" from voice over lines that announce your team >>> has dropped the reactor core >>> - Fixed missing patch overlay under small health near center >>> bridge >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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