Linux is working fine for me.

On Thu, Aug 7, 2014 at 5:06 PM, Silencio Delgato <[email protected]>
wrote:

> Same here, my windows server will not start up either. I am also running
> Windows Server 2008 R2.
>
>
> On Thu, Aug 7, 2014 at 2:04 PM, Gamers Exile <[email protected]> wrote:
>
>> Yes, instantaneous crash loading server on win2008r2.
>>
>>  Sent Via Pigeon
>>   *From: *big john
>> *Sent: *Thursday, August 7, 2014 3:04 PM
>> *To: *Half-Life dedicated Win32 server mailing list
>> *Reply To: *Half-Life dedicated Win32 server mailing list
>> *Subject: *Re: [hlds] Mandatory TF2 update released
>>
>> Anyone else crashing after update?
>> On Aug 7, 2014 4:54 PM, "Eric Smith" <[email protected]> wrote:
>>
>>> We've released a mandatory update for TF2. The notes for the update are
>>> below. The new version number is 2351233.
>>>
>>> -Eric
>>>
>>> -----------------------------------------
>>>
>>> - Dedicated server performance/stability improvements
>>> - Added a new startup music track from Expiration Date
>>> - Added missing photos/thumb images for koth_badlands
>>> - Fixed a client crash related to the snd_restart command for Linux
>>> clients
>>> - Fixed a dedicated server crash related to arrows
>>> - Fixed the Bolt Boy using the wrong material for the Blu team
>>> - Improved memory usage for Linux clients
>>> - Updated the Restart Game and Scramble Teams votes to always have a
>>> mandatory cool-down period
>>> - Updated sv_memlimit to not be marked as a cheat convar
>>>         - Added sv_minuptimelimit and sv_maxuptimelimit to manage the
>>> server restart window
>>> - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
>>> Vive La France
>>> - Updated the localization files
>>> - Updated pl_cactuscanyon
>>>         - Removed rollback leading to the final capture point in stage 2
>>>         - Reworked fence position on forward spawn building in stage 2
>>>         - Expanded back alley near the final capture point in stage 2
>>>         - Expanded back pathway near the final capture point in stage 1
>>>         - Added small room inside building half way up the zig-zag in
>>> stage 1
>>>         - Adjusted health kits and ammo packs
>>>         - Adjusted spawn times in stage 1 and 2
>>> - Updated rd_asteroid
>>>         - Widened left side spawn exit
>>>         - Players can no longer build inside the staircase near A robots
>>>         - Fixed sticky stair collision when coming out of the water near
>>> B robots
>>>         - Changed medium health kit near the C robots to a small health
>>> kit
>>>         - Removed "alert" from voice over lines that announce your team
>>> has dropped the reactor core
>>>         - Fixed missing patch overlay under small health near center
>>> bridge
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>
>>
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>>
>>
>
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