We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2341822.

-Eric

-----------------------------------------

- Added a new startup music track from Expiration Date
- Fixed projectiles causing teleporter exits to detonate
- Fixed the Huntsman not firing after being charged in the air and landing on 
the ground while using cl_autoreload
- Fixed teammates blocking the removal of sappers when using the Homewrecker, 
Maul, and Neon Annihilator
- Fixed a bug with the Gloves of Running Urgently that increased the marked for 
death time to 5 seconds instead of 3
- Fixed a bug related to orphaned marked for death particles
- Updated the target ID to be hidden while taunting
- Updated the Bolt Boy to have two styles like the Bonk Boy
- Updated the equip_regions for the Bonk Boy and the Bolt Boy
- Updated the materials for the Boo Balloon
- Updated pl_cactuscanyon
        - Added stage 3
        - Limited Red flanking route near cliff to Blu spawn in stage 1
        - Added health and ammo inside underpass by Blu spawn in stage 1
        - Adjusted spawn times in stage 2
        - Adjusted health and ammo packs 
- Updated rd_asteroid
        - Mode changes
                - Updated HUD layout
                - Fixed a bug that would prevent players from picking up the 
reactor core
                - Teams will now spawn 70% faster if their C robots are dead 
        - Map changes
                - Fixed unbalanced ammo kits in Blu base near the vault
                - Added flashing light in the vault that will activate when a 
player is stealing points
                - Added larger one way glass windows to spawn exit doors
                - Added small ammo pack to top of the stairs at the cave exit
                - Shortened length of pipes in vents that require players to 
crouch
                - Increased track length for A robots. This is to provide more 
angles of attack.
                - Extended flat area near left spawn exit for Engineers to 
build teleporters
                - Lowered the health for the A robots from 500 to 300
                - Fixed a bug where the power supply would not disable the 
flashing alarms when it was captured

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