I can't tell if you guys are being ironic or serious. On Fri, Mar 6, 2015 at 10:43 AM, Albert Davis <[email protected]> wrote:
> Oh god, I agree so much. These hats and shit, IMO, have for the most part > ruined the game. > > On Fri, Mar 6, 2015 at 12:50 PM, annarack <[email protected]> > wrote: > >> If only we could roll back to before hats and weapons started dropping. >> I've never really enjoyed playing TF2 as much as I did back then when >> achievements meant something rather than waiting for a weapon or a hat to >> drop. >> >> Does someone fancy Greenlighting TF2 original so that we can all play TF2 >> with real skill again?? >> On 4 Mar 2015 21:37, Robert Paulson <[email protected]> wrote: >> >> Before Valve started funneling all the new players to their servers, >> there were many community servers with vanilla settings with different >> maps. What you see now is the direct consequence of Valve's changes, this >> was not how it was. >> >> There is a reason why the only communities left are running mods and the >> same few maps. It is because those are the only servers you can fill >> without quickplay now. No one can compete with the numerous official >> servers clogging up the browser list and being fed all the players from >> quickplay. >> >> And while "most" community servers may not be that great, there were at >> least 200 of them that were according to gametracker, so this isn't just a >> dozen servers that will get killed. This was also a complete betrayal of >> the players/customers who bought TF2, expecting to be able to join or run >> their own servers. You may not understand since you don't seem to care very >> much about the quality of the servers you play on, but to me, this is >> almost as offensive as turning a game pay-to-win after getting everyone >> hooked on it for a few years. I refuse to play on official servers, and >> knowing how much better community servers can be, I'd rather quit than >> downgrade. >> >> I for one will never host another Valve game after putting thousands of >> dollars and hours into TF2, and I will refrain from buying any games or >> microtransactions from them due to this. >> >> On Wed, Mar 4, 2015 at 12:48 PM, Lucas Wagner <[email protected]> wrote: >> >> I think this thread drastically underestimates the new user. I would >> argue that most new users are new to this game but not new to FPS gaming. I >> would argue most understand that there are thousands of servers out there >> but just don't care to sift through a list when all they want to do is >> connect and play. It's a crapshoot anyway, I'm sure many of them have to >> connect through quickplay several times to find a decent game. I use the >> server browser to try and find good games and it's a hassle. >> >> Further, I think the community servers are far from great. Most run the >> same 3-4 maps (2fort, dustbowl, turbine, badwater) and jack with the >> settings (instant respawn, 32 player dustbowl anyone?) and then come on >> here and complain that Valve is killing their communities. Sure there are >> some good communities, and some good mods, but most community servers >> aren't all that great and I highly doubt there is any real tragedy here. >> Further I think many people underestimate the impact of the age of the game >> in the declining numbers. Has anyone looked at traffic on Valve's servers? >> Either way I'm not convinced the experience would be any better if all the >> traffic on Valve's servers were redirected to community servers. >> >> That's my 2 cents, feel free to tell me I'm wrong. >> >> On Wed, Mar 4, 2015 at 2:12 PM, Chad Hedstrom <[email protected]> >> wrote: >> >> I do like that idea. >> >> Artificially "soft locking" the server browser button, and having users >> unlock it via an achievement (dominate one player, for example) gives new >> users an easy incentive and helps advertise the existence of community >> servers rather even-handidly. Since it's something you unlock, there's an >> incentive to go check out what you've unlocked, and at least try out >> connecting to a community Server. Right now there are likely many new users >> who never realize there's an option b outside of quick play. >> >> I say soft locking, as users could still connect through the console or >> steam server browser. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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