I do like that idea.

Artificially "soft locking" the server browser button, and having users unlock 
it via an achievement (dominate one player, for example) gives new users an 
easy incentive and helps advertise the existence of community servers rather 
even-handidly. Since it's something you unlock, there's an incentive to go 
check out what you've unlocked, and at least try out connecting to a community 
Server. Right now there are likely many new users who never realize there's an 
option b outside of quick play.

I say soft locking, as users could still connect through the console or steam 
server browser.

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