TBH, judging by how it works it looks easily abusable as it if you have friends cooperating with you. You can farm some of those contracts rather rapidly if you have two friends getting together on a nearly empty valve server, or probably even on a full server if you decide on a meeting point.
On Thu, Jul 2, 2015 at 11:22 PM, John Schoenick <[email protected]> wrote: > Hey guys, with today's update we're introducing a few new features that > will impact servers, and I just wanted to give you guys a heads up. > > There is a new quickplay category, featured, that represents the featured > maps for a given campaign. In order to have your server in this category, > you need to be running the mapcycle mapcycle_featured_maps.txt, and have > the special string 'featured' in your quickplay tags. > > Today's update also introduces contracts, which currently require players > be on official servers to complete. Unfortunately, our current setup makes > it very difficult to restrict features like this other than in an > all-or-nothing manner, and we determined this was necessary to protect the > system from immediate abuse. > > We agree this is not ideal. We are continuing the look at the situation > with community servers and how we can better support passionate > communities, but currently have nothing to announce. > > - JohnS > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

