Hey there. I'm a normal "client" who once helped operate a TF2 server. During the period where Valve servers weren't showing up on the server browser, I couldn't see any of the past Valve servers I had been to in the "history" tab, either.
On Sat, Jul 4, 2015 at 3:19 PM, Alexander Corn <mc...@doctormckay.com> wrote: > >Now my history tab is empty > > Did you even check? Valve servers are/were still listed in the history > tab. The change merely added a condition to the Internet tab's master > server query to not return any servers with the 'valve' tag. > > Official MvM servers aren't listed on the master server *at all*, and yet > they still show up in my history. History is stored client-side and ignores > any master server limitations or delisting. > > If you're going to complain about a change, please try to at least know > what you're talking about. Then again, this is a mailing list for *server > operators*, not client feedback. > > On Sat, Jul 4, 2015 at 12:09 PM, Dominik Friedrichs <d...@forlix.org> wrote: > >> I never bothered to add them to favorites. I simply used the history tab >> to pick a Valve server with the map of choice. Now my history tab is empty >> and while I can use Quickplay/Show servers to pick a certain map, I cant >> right click there to "View server info" in order to find out if thats the >> server I just left for whatever repelling reason. Guess it will be trial >> and error from now on - oh the progress... >> >> Honestly when I read the suggestion a few days ago I was weighing in >> safety that Valve would never implement it. >> >> >> On 2015/07/04 17:07, ics wrote: >> >>> You had over 2 years of time to find a Valve server and add that to >>> favorites. How many do you have in favorites? Look in the mirror if you >>> have 0 or cant find any. >>> >>> -ics >>> >>> AJ DeTorrice kirjoitti: >>> >>>> >>>> I actually really dislike that valve decided to remove their servers >>>> from the server browser. Nine times out of ten, I don't want to play >>>> your terrible 24/7 server with class limits. There definitely needs to >>>> be a toggle to include valve servers in the server browser. IMO, >>>> quickplay takes too long to find a server to be useful. >>>> >>>> >>>> On Sat, Jul 4, 2015, 3:30 AM Paul <ubyu....@gmail.com >>>> <mailto:ubyu....@gmail.com>> wrote: >>>> >>>> Hooray! One step in the right direction indeed. Now to consider >>>> the other suggested changes in relation to Quickplay please :) >>>> (particularly that modified screenshot with the main menu UI >>>> changed to offer choices of what type of server to join via >>>> quickplay). Thanks TF2 team for listening to us. >>>> >>>> On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com >>>> <mailto:rbemr...@gmail.com>> wrote: >>>> >>>> If you SUICIDE, it's not supposed to retain the charge from >>>> your current death. That's right in the patch notes. >>>> >>>> However, I (and likely others) thought this meant it would >>>> store 0%. Then again, if it did that, then medics could just >>>> suicide to make sure any enemy medics that picked it up got >>>> nothing. >>>> >>>> >>>> On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote: >>>> >>>>> The medigun is bugged. >>>>> <Gaberoll> anyhow medigun is bugged >>>>> <Gaberoll> when suiciding it retains the uber charge from >>>>> your previous death, not your current death >>>>> <Gaberoll> that is to say, I die with 70% uber >>>>> <Gaberoll> the medigun has 70% uber >>>>> <Gaberoll> later, I have 40 charge >>>>> <Gaberoll> and suicide for whatever reason >>>>> <Gaberoll> when picked up, it has 70% uber >>>>> <Gaberoll> I am later killed at 16% >>>>> <Gaberoll> it gets picked up as 16% >>>>> <Gaberoll> I then suicide at full charge >>>>> <Gaberoll> it is picked up at 16% >>>>> >>>>> On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail >>>>> <supp...@boomgaming.net <mailto:supp...@boomgaming.net>> wrote: >>>>> >>>>> OMG!!!!! OMG!!!!!! >>>>> >>>>> They listened to you guys!!!!! OMFG! >>>>> >>>>> - Valve official quickplay and matchmaking servers are no >>>>> longer listed in the server browser >>>>> >>>>> On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith >>>>> <er...@valvesoftware.com >>>>> <mailto:er...@valvesoftware.com>> wrote: >>>>> >>>>> We've released a mandatory update for TF2. The notes >>>>> for the update are below. The new version is 2863548. >>>>> >>>>> -Eric >>>>> >>>>> ---------------------- >>>>> >>>>> - Temporarily limited OS X clients to medium texture >>>>> quality to resolve random crashes while work is done >>>>> on a permanent fix >>>>> - Fixed a random crash that affected OSX only >>>>> - Updated the collision geometry for the turbines in >>>>> Powerhouse >>>>> - Dropped weapons now retain their ammo and >>>>> ÜberCharge levels unless the player commits suicide >>>>> - Valve official quickplay and matchmaking servers >>>>> are no longer listed in the server browser >>>>> - Players no longer drop their weapons in MvM >>>>> - Pressing the action key will now try to pick up a >>>>> dropped weapon before trying to use an item in the >>>>> action slot >>>>> - Spies can no longer pick up weapons when disguised >>>>> or cloaked >>>>> - Using the mouse to select enemy players on the >>>>> scoreboard no longer improperly reveals their class >>>>> - Fixed players dropping multiple instances of the >>>>> same weapon at once >>>>> - Fixed unintended changes to rocket and other >>>>> explosive jumping behavior >>>>> - Fixed dropped weapons occasionally using an >>>>> incorrect skin >>>>> - Fixed an issue that was causing the particle >>>>> effects on Unusual hats to sometimes draw in >>>>> first-person for the owner, or not draw at all to others >>>>> - Fixed an issue that prevented Huntsman arrows from >>>>> damaging enemy Engineer buildings >>>>> - Fixed weapons with attached models (e.g. Festive >>>>> weapons, Kritzkrieg, and Botkillers) not rendering >>>>> their attachments >>>>> - Fixed spies that have picked up a dropped Your >>>>> Eternal Reward or Wanga Prick being able to manually >>>>> disguise >>>>> - Fixed Spy sometimes not being able to use the >>>>> Disguise Kit after picking up a new Knife >>>>> - Fixed newly created items not becoming Strange >>>>> quality, despite receiving the ability to track >>>>> kills. Existing items in this state will not be >>>>> retroactively fixed. >>>>> - Fixed skinned weapons appearing differently after >>>>> being traded or listed on the Steam Community Market. >>>>> Affected items have been reverted to their original >>>>> (permanent) appearance. >>>>> - Fixed being able to craft some previously >>>>> un-craftable items >>>>> - Fixed a client crash related to Killstreak >>>>> Fabricators and Chemistry Kits >>>>> - Fixed a client crash related to particles >>>>> - Fixed the Vitasaw no longer giving its ÜberCharge >>>>> bonus after death >>>>> - Fixed issues related to picking up dropped weapons >>>>> while zoomed in with a Sniper Rifle >>>>> - Fixed a bug that caused the Shortstop to reload >>>>> faster than normal >>>>> - Fixed dropped energy weapons not being able to fire >>>>> after being picked up >>>>> - Fixed some weapons not displaying their charge >>>>> meters after being picked up >>>>> - Fixed the box used in the Box Trot taunt sometimes >>>>> being the wrong color >>>>> - Steam Community Market >>>>> - Fixed skinned items appearing as "Decorated >>>>> Item" >>>>> - Items that are temporarily un-tradable can >>>>> now properly be listed on the market >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view >>>>> the list archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the >>>>> list archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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