My feelings, "ditto".
On Jul 8, 2016 11:54 AM, "E. Olsen" <[email protected]> wrote:

> Frankly, it's a win just by shining light on the fact that there ARE
> community servers at all. For years now, they've been effectively hidden to
> the point that a large portion of the F2P playerbase didn't even know they
> existed. At least with this UI change we've got the chance for players to
> find us.
>
> On Fri, Jul 8, 2016 at 2:47 PM, Lucas Wagner <[email protected]> wrote:
>
>> I would imagine a big reason why things were so great last night was
>> people just wanted to play TF2 and the only servers they could connect to
>> were community servers. Not trying to rain on the parade, bu I think Robert
>> is right. It'll be a few weeks before we have any clue how this will all
>> play out.
>>
>> Lucas
>>
>> On Fri, Jul 8, 2016 at 1:28 PM, Robert Paulson <[email protected]>
>> wrote:
>>
>>> I am not sure why everyone is celebrating so early.
>>>
>>> Population is only high likely because of a new patch, summer time, and
>>> reportedly many Valve servers being temporarily down.
>>>
>>> Maybe casual mode is bringing in more players, but it is just as likely
>>> that matchmaking is yet another drain players that community servers will
>>> never be allowed to participate in, while some of you are excited about
>>> fighting for scraps from other community servers.
>>>
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>>>
>>
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>
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