I can also agree with that.
After an initial bump in activity, most of my servers went back to the activity 
they had before the update.

As in, one server entirely dead, the others not really filling up.

 

Tbh., this change came far too late .. it would have helped 2 years ago, but 
now it’s almost too late.

 

Von: [email protected] 
[mailto:[email protected]] Im Auftrag von Bartek S
Gesendet: Freitag, 22. Juli 2016 22:37
An: Half-Life dedicated Win32 server mailing list
Betreff: Re: [hlds] Roughly 2 weeks out from the MyM update...

 

Not much has changed for me, I'm still waiting for the GLST update that 
supposedly provides something good for communities. If this enables tracking 
points for wars etc on our servers, this will likely greatly benefit everyone.

For now I haven't noticed an increase, and there may have been a slight 
decrease come to think of it.

As long as quickplay/casual are a thing and provide the "complete" pubbing 
experience there will not be any increase in playercounts, simply because 
community servers don't have much to offer besides custom (balanced) maps, 
mapvotes, custom gamemodes etc..

Nowadays people play tf2 to pubstomp, so community servers cannot take part in 
that.

 

2016-07-22 22:31 GMT+02:00 Lucas Wagner <[email protected]>:

Are the community server operators happy with the results? Are your servers 
filled to the brim with players? Is your enjoyment of the game reaching new 
heights?

 

Provide your honest evaluation.


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