>Even if you populate a server with friends,admins and regulars, they still wont stay populated very long.

Forgot to say that before valve forwarded all traffic to their servers, quickplay really did its job if the server had even some players. It was great system untill the point of the change that killed so many community servers.

-ics

ics kirjoitti:
I dont know if they still read this list, but the most popular servers out there right now on the community side are the ones that run mods, orange maps and trade maps. Even idle servers, despite idling now has to be accepted per item drop.

While working with this current update and had in mind a competitive mode, valve worked with competitive people. People like banny. His point of view is the competitive side, which majority of the people who play TF2 doesnt' seem to share. This update was too concentrated of dividing players to competitive and casual competitive.

Why change even casual to competitive related, useless rank related thing? Better would have been just to preserve quickplay and let community servers participate in it, or simply remove casual comp from the list and put the server browser higher than that. Who would want to play casually with competitive rules, when the game hasn't been like that for 9 years. You still play competitively, just not with stop watch and such.

However, people do not join into empty servers. There should be a carrot for doing so that is still missing. Even if you populate a server with friends,admins and regulars, they still wont stay populated very long.

-ics


Robert Paulson kirjoitti:
I don't see the point in casual mode recording stats at all. If it doesn't matter if you win or lose then those stats are meaningless. And people that want to play casually usually don't even want to have their badness recorded.

What the TF2 team should've done was just leave quickplay in and open it to community servers. They could even still give people a rank based on play time which could be checked client-side, bypassing the servers.

As everyone said already, making another server browser isn't going to persuade the 1 click play button players. As long as Valve is offering a feature like that, the only way to compete is to also have a 1 click play button for community servers.


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