Who said that? On Wed, Jul 27, 2016 at 2:05 AM, Phillip Vector <[email protected]> wrote:
> and you say that Tim is just crying and don't take him seriously. > > I'm out as well if it devolves within a day to this petty bickering. > > On Tue, Jul 26, 2016 at 8:37 PM, Rowedahelicon < > [email protected]> wrote: > >> With this in mind, we'll go over all of our notes together and get a >> better explanation of how exactly we're trying to set this up >> >> On Tue, Jul 26, 2016 at 11:26 PM, Tim Anderson <[email protected]> >> wrote: >> >>> This doesn't really address my concerns. You or maybe some other server >>> owner (if successful) will have massive power in deciding where all the >>> players go. You still control who gets listed/delisted and shown in what >>> order, or what tags will be made or not made. I don't think it is safe to >>> assume this list will remain unbiased given how biased /r/tf2 and spuf are >>> towards the servers they are associated with. >>> >>> And without a plan to get people too lazy to use the server browser to >>> start using yours instead, all you are going to do is end up with the same >>> small pool of players who already know how to use the server browser. This >>> is probably not possible without Valve inserting whatever server finding >>> idea you have into the game itself. >>> >>> Without solving these 2 issues, I don't think this will be successful at >>> all. >>> >>> On Tue, Jul 26, 2016 at 7:56 PM, Rowedahelicon < >>> [email protected]> wrote: >>> >>>> We figure the best fair / logical approach to this is provide the user >>>> base a list of tags and providing any important info to the user so they >>>> can make an educated guess if they like a server or not. We decided trying >>>> to rate good and bad servers won't do anything positive because our opinion >>>> on what is good or bad could be too flexible. It's better to just let the >>>> userbase decide and give them as much information as possible. Some users >>>> don't mind ads for example, some users hate mods or custom maps. If we tell >>>> people what is good and what isn't, no one is going to bother listening. >>>> >>>> >>>> As far as impersonations go, we already have a plan to authenticate who >>>> actually owns a server so no tomfoolery can happen. That all said, we're >>>> still mostly doing talks and planning and etc. Anyone is free to hop in and >>>> contribute / add in their two cents, and of course we're all here too >>>> reading the emails. >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> -- >> *Matthew (Rowedahelicon) Robinson* >> Web Designer / Artist / Writer >> Website - http://www.rowedahelicon.com/ >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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