With this in mind, we'll go over all of our notes together and get a better explanation of how exactly we're trying to set this up
On Tue, Jul 26, 2016 at 11:26 PM, Tim Anderson <[email protected]> wrote: > This doesn't really address my concerns. You or maybe some other server > owner (if successful) will have massive power in deciding where all the > players go. You still control who gets listed/delisted and shown in what > order, or what tags will be made or not made. I don't think it is safe to > assume this list will remain unbiased given how biased /r/tf2 and spuf are > towards the servers they are associated with. > > And without a plan to get people too lazy to use the server browser to > start using yours instead, all you are going to do is end up with the same > small pool of players who already know how to use the server browser. This > is probably not possible without Valve inserting whatever server finding > idea you have into the game itself. > > Without solving these 2 issues, I don't think this will be successful at > all. > > On Tue, Jul 26, 2016 at 7:56 PM, Rowedahelicon < > [email protected]> wrote: > >> We figure the best fair / logical approach to this is provide the user >> base a list of tags and providing any important info to the user so they >> can make an educated guess if they like a server or not. We decided trying >> to rate good and bad servers won't do anything positive because our opinion >> on what is good or bad could be too flexible. It's better to just let the >> userbase decide and give them as much information as possible. Some users >> don't mind ads for example, some users hate mods or custom maps. If we tell >> people what is good and what isn't, no one is going to bother listening. >> >> >> As far as impersonations go, we already have a plan to authenticate who >> actually owns a server so no tomfoolery can happen. That all said, we're >> still mostly doing talks and planning and etc. Anyone is free to hop in and >> contribute / add in their two cents, and of course we're all here too >> reading the emails. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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