and you say that Tim is just crying and don't take him seriously. I'm out as well if it devolves within a day to this petty bickering.
On Tue, Jul 26, 2016 at 8:37 PM, Rowedahelicon < [email protected]> wrote: > With this in mind, we'll go over all of our notes together and get a > better explanation of how exactly we're trying to set this up > > On Tue, Jul 26, 2016 at 11:26 PM, Tim Anderson <[email protected]> > wrote: > >> This doesn't really address my concerns. You or maybe some other server >> owner (if successful) will have massive power in deciding where all the >> players go. You still control who gets listed/delisted and shown in what >> order, or what tags will be made or not made. I don't think it is safe to >> assume this list will remain unbiased given how biased /r/tf2 and spuf are >> towards the servers they are associated with. >> >> And without a plan to get people too lazy to use the server browser to >> start using yours instead, all you are going to do is end up with the same >> small pool of players who already know how to use the server browser. This >> is probably not possible without Valve inserting whatever server finding >> idea you have into the game itself. >> >> Without solving these 2 issues, I don't think this will be successful at >> all. >> >> On Tue, Jul 26, 2016 at 7:56 PM, Rowedahelicon < >> [email protected]> wrote: >> >>> We figure the best fair / logical approach to this is provide the user >>> base a list of tags and providing any important info to the user so they >>> can make an educated guess if they like a server or not. We decided trying >>> to rate good and bad servers won't do anything positive because our opinion >>> on what is good or bad could be too flexible. It's better to just let the >>> userbase decide and give them as much information as possible. Some users >>> don't mind ads for example, some users hate mods or custom maps. If we tell >>> people what is good and what isn't, no one is going to bother listening. >>> >>> >>> As far as impersonations go, we already have a plan to authenticate who >>> actually owns a server so no tomfoolery can happen. That all said, we're >>> still mostly doing talks and planning and etc. Anyone is free to hop in and >>> contribute / add in their two cents, and of course we're all here too >>> reading the emails. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > -- > *Matthew (Rowedahelicon) Robinson* > Web Designer / Artist / Writer > Website - http://www.rowedahelicon.com/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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