Nice work but you could have just pointed your team to the hlds_apps archive for this thread? :) http://www.mail-archive.com/[EMAIL PROTECTED]/msg00377.ht ml
While this topic is brought back once again, I have a couple questions for anyone with answers. :D When I have seen Steam/Valve ID's they have always been Steam_0:y/Valve_1:y Does the x (16 bit) ever change or will it always be Steam_0:y(:z)? To get the players unique Steam/Valve ID, do you join the xyz (or just xy) together or since the x may always be the same, ignore the x? > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_apps- > [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] > Sent: 10 June 2003 17:07 > To: [EMAIL PROTECTED] > Subject: Re: [hlds_apps] Valve/Steam IDs > > We've had some UA coders requesting more info about this new ID, which > they're not subscribed to this list, so I went ahead and posted it here: > > http://forums.unitedadmins.com/index.php?act=ST&f=187&t=27707 > > - HoundDawg > > _______________________________________________ > hlds_apps mailing list > [EMAIL PROTECTED] > http://list.valvesoftware.com/mailman/listinfo/hlds_apps _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
