-- [ Picked text/plain from multipart/alternative ] How many players per SRCDS though?
On 12/29/06, Dennis Overskov <[EMAIL PROTECTED]> wrote: > > Hmmm are you sure everthing is ok then. > > I run 4 css (3 reg game and 1 gungame) tick 66 > When they all are bussy, they only use 50% cpu and I have 2GB ram in. > It is a Athlon dual cpu. +4200 > > Dennis > > -----Oprindelig meddelelse----- > Fra: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] På vegne af Tristan > Morris > Sendt: 28. december 2006 10:33 > Til: [email protected] > Emne: RE: [hlds_linux] [Question to Valve] High system load with CS Source > server > > Yes this is quite a problem. > > We were testing out some configurations for SRCDS, and at the default tick > rates and Kernel Hz, an empty server chews between 1-2% of a 3Ghz CPU. > With > 10 people in a 66 tick rate server, the server load increases to around > 40-50%. > > Some optimisation is required fairly quickly! We are looking into > supporting > other games prior to SRCDS due to this high CPU usage. > > It would be great to hear some comments back from Valve on this issue! > > > Cheers, > > > > Tristan > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Thursday, 28 December 2006 3:02 PM > To: [email protected] > Subject: Re: [hlds_linux] [Question to Valve] High system load with CS > Source server > > -- > [ Picked text/plain from multipart/alternative ] > Sorry to burst your bubble, but this is a problem on Windows SRCDS as > well. > > We used to be able to run 40 player 100 tickrate servers, that is just a > long lost dream now. > > On 12/28/06, Arne Guski <[EMAIL PROTECTED]> wrote: > > > > This is a serious issue, i agree with all of the above posters. > > SRCDS is such a bunch of crap-code when it comes to linux servers, we > > are serious considering dropping gameswitch to source because it just > > burns cpu for no reason. > > When you look at q3 or other ID games you can get an idear what a proper > > performing dedicated server has to look like. > > > > Valve ... Alfred you have to look into the source server code and start > > optimizations for linux ... else you will end up loosing hosters and > > gamers. > > It goes agains every sense of programming and is pure nonsense to > > increase cpu load with every update instead of decreasing it. > > If you expect us to host servers you are planning on making money on > > (ingame ads) at a close to zero cost-effective basis ... you got another > > thing coming. > > > > ... And it wont help to just ignore every1 that posted on this thread in > > the good old valve way .... you _will_ see. > > > > -- > > Arne Guski > > www.server-sales.de > > Forum: http://forum.server-sales.de > > Qnet: #server-sales.de > > Mail: [EMAIL PROTECTED] > > ICQ: 48395948 > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

