IANOP (I am not a programmer) but couldn't you put in some logic that says
"if an engy builds the same object 2x without a destroy event, it would
just assume that the engy destroyed their own gear and give no extra
points?"


> Hello,
>
> we run a statistic system and reward players when they build or destroy
> objects. When the engineer destroys his own built objects, no destroy
> event
> is written to the log. The problem is, the engineer can build alot of
> objects and get the points. We want to decrease the points when the
> engineer
> destroys his own objects to avoid stats padding. It should not be hard to
> implement this. Thank you.
>
> Best regards
>
> Ronny Schedel
>
>
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