Hello, we run a statistic system and reward players when they build or destroy objects. When the engineer destroys his own built objects, no destroy event is written to the log. The problem is, the engineer can build alot of objects and get the points. We want to decrease the points when the engineer destroys his own objects to avoid stats padding. It should not be hard to implement this. Thank you.
Best regards Ronny Schedel _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

