Hello,

we run a statistic system and reward players when they build or destroy
objects. When the engineer destroys his own built objects, no destroy event
is written to the log. The problem is, the engineer can build alot of
objects and get the points. We want to decrease the points when the engineer
destroys his own objects to avoid stats padding. It should not be hard to
implement this. Thank you.

Best regards

Ronny Schedel


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