-- [ Picked text/plain from multipart/alternative ] Why would you give points for building things?
If they place their sentry wisely and protect it, they will get more kills with it. If they place the teleport wisely and protect it, it will be used more. Surely you don't want to reward someone with additional skill who is building a sentry just outside spawn when the CP is where all of the action is? On Jan 31, 2008 7:32 AM, Ronny Schedel <[EMAIL PROTECTED]> wrote: > Hello, > > we run a statistic system and reward players when they build or destroy > objects. When the engineer destroys his own built objects, no destroy > event > is written to the log. The problem is, the engineer can build alot of > objects and get the points. We want to decrease the points when the > engineer > destroys his own objects to avoid stats padding. It should not be hard to > implement this. Thank you. > > Best regards > > Ronny Schedel > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

