Yes, this appears to be the case. While using direct connect from 
console, you get thrown into a lobby but after when i connect to the 
server again i just get dropped off with a message "you can only connect 
to this server via lobby". If i use the lobby to connect to it with new 
community system, same thing happens. I had another person to test this 
out and same thing happened to him. This happens now on 2 separate 
gameservers on different machines and hardware.

This is what happens when the last 4 people stopped playing on a server 
when they successfully managet to get in it.

-- server console log --
Dropped Greb from server (Disconnect by user.)
Dropped Mediman from server (Disconnect by user.)
Dropped Geronimo from server (Disconnect by user.)
Dropped Drozda from server (Disconnect by user.)
---- Host_Changelevel ----
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 
'maps/l4d_dem_hospital01_apartment_commentary.txt'.
Sending heartbeat to master server...
Server was reserved for -3321 more seconds.  Reservation cleared.
-> Reservation cookie 0:  reason reserved(yes), clients(no), 
reservationexpires(0.00)
Server is hibernating
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
Sending heartbeat to master server...
-- end of server console log --

As you can see, the server is just waiting more players to get in there. 
Now i connect with my client through that community server lobby thing:


-- console log --
-> Reservation cookie 184010b91898408:  reason ReplyReservationRequest
Server waking up from hibernation
---- Host_NewGame ----
Host_NewGame on map l4d_dem_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 
'maps/l4d_dem_hospital01_apartment_commentary.txt'.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Sending heartbeat to master server...
Server was reserved for 43 more seconds.  Reservation cleared.
-> Reservation cookie 0:  reason reserved(yes), clients(no), 
reservationexpires(0.00)
Server is hibernating
RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby
-- end of server console log --

After this i cannot see the server in the list anymore and then direct 
connect through connect IP:PORT

-- console log --
-> Reservation cookie 184010b918a6c06:  reason ReplyReservationRequest
Server waking up from hibernation
---- Host_NewGame ----
Host_NewGame on map l4d_dem_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 
'maps/l4d_dem_hospital01_apartment_commentary.txt'.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Sending heartbeat to master server...
Server was reserved for 43 more seconds.  Reservation cleared.
-> Reservation cookie 0:  reason reserved(yes), clients(no), 
reservationexpires(0.00)
Server is hibernating
RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby
-- end of server console log --

No go. I dont know how people get in to the server now. For some reason, 
server unsets to cookie reservation during connect.

-ics

AnAkIn . kirjoitti:
> When using "connect" or the server browser, it now seems to immediately open
> a lobby and then the lobby connects you to the server.
>
> 2008/11/15 Jeff Sugar <[EMAIL PROTECTED]>
>
>   
>> I'm also experiencing this, or at least very similar to this
>> -Atreus
>>
>>
>> On Sat, Nov 15, 2008 at 12:39 AM, ics <[EMAIL PROTECTED]> wrote:
>>
>>     
>>> In addition to the previous what i said before, now the server is
>>> hibernating and when i try to connect to it by using lobby (and i have
>>> set the steamcommunity id cvar to it) and selecting the steamgroup
>>> server thing, i get kicked off with a message (to my player console):
>>>
>>> Server using lobbies yes, requiring pw no, lobby id 184010b86595004
>>> #Valve_Reject_Connect_From_Lobby
>>>
>>> So i tried lobby connect, no go. Now the server has fps of 10 and it is
>>> stuck. Also cvar sv_allow_lobby_connect_only seems to be taken off?
>>> Cannot connect to the server directly by using connect anymore. This is
>>> what happens at the server console every time when i try to connect to
>>> it with lobby and by using the new community server select:
>>>
>>>
>>> -> Reservation cookie 184010b86595004:  reason ReplyReservationRequest
>>> Server waking up from hibernation
>>> ---- Host_NewGame ----
>>> Host_NewGame on map l4d_dem_hospital01_apartment
>>> ConVarRef room_type doesn't point to an existing ConVar
>>> Executing dedicated server config file
>>> Commentary: Could not find commentary data file
>>> 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
>>> Continuing with current version anyway.
>>> Sending heartbeat to master server...
>>> Server was reserved for 43 more seconds.  Reservation cleared.
>>> -> Reservation cookie 0:  reason reserved(yes), clients(no),
>>> reservationexpires(0.00)
>>> Server is hibernating
>>> RejectConnection: xx:xxx:xxx:xx:27005 - #Valve_Reject_Connect_From_Lobby
>>>
>>> So it reserves the server, then the reservation is cleared and player is
>>> dropped off. Doesnt seem to clear to me why it reserves it using cookie,
>>> then player gets dropped off because reservation cookie is cleared? Also
>>> the server returns to stat where server fps sticks to 10 and server
>>> console seems "laggy". Even writing status there goes with a slight
>>> delay compared to normal text typing.
>>>
>>> -ics
>>>
>>> ics kirjoitti:
>>>       
>>>> This latest update seems to cause a lot of problems for random players.
>>>> It takes forever to find a lobby or create one and lots of random
>>>> disconnects from Steam.
>>>>
>>>> On server-side, i updated 1 of the servers and it seems to have fps
>>>> locked to 10 and no one can connect to it. It is stuck on a loop of
>>>> "Sending heartbeat to master server..." and when it finally gets
>>>> "Reservation cookie 19384092kdkjfs:  reason ReplyReservationRequest",
>>>> then it wokes up and everything returns to normal.
>>>>
>>>> Is there an issue with master server authing for servers? First too
>>>> little servers, now too many to handle requests?
>>>>
>>>> -ics
>>>>
>>>> Jason Ruymen kirjoitti:
>>>>
>>>>         
>>>>> A required update for the Left 4 Dead Demo has been released.  Please
>>>>>           
>>> run hldspdatetool to receive the update.  The specific changes include:
>>>       
>>>>> - Added the ability to tie game servers to Steam Community groups.
>>>>>           
>> Group
>>     
>>> administrators can now see the GroupID on the group's administrative
>>>       
>> page,
>>     
>>> which can be used as the value for sv_steamgroup. Users that are in that
>>> group will then be able to browse directly to them from the main menu
>>>       
>>>>> - Fixed setinfo exploit
>>>>> - Fixed a crash when exiting the game
>>>>> - Fixed a few cases where the game would crash when using ALT-TAB
>>>>> - Fixed a problem that could cause texture corruption on some ATI
>>>>>           
>> video
>>     
>>> cards
>>>       
>>>>> - Fixed a bug that could cause infected horde to disappear
>>>>>
>>>>> And we've added more documentation for dedicated servers in the file
>>>>>           
>>> dedicatedserver_readme.txt
>>>       
>>>>> Jason
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>           
>>> please visit:
>>>       
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>         
>>> please visit:
>>>       
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
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>>>
>>>       
>> _______________________________________________
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>> please visit:
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>>
>>     
> _______________________________________________
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> visit:
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>   


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