This keeps getting more weird. Now those rare people who manage to connect to servers through lobby are dropped off :) Is this even being investigated?
-> Reservation cookie 184010b9fa02c01: reason ReplyReservationRequest Server waking up from hibernation ---- Host_NewGame ---- Host_NewGame on map l4d_dem_hospital01_apartment ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Commentary: Could not find commentary data file 'maps/l4d_dem_hospital01_apartment_commentary.txt'. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. Sending heartbeat to master server... Server was reserved for 43 more seconds. Reservation cleared. -> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00) Server is hibernating RejectConnection: XX.XXX.237.188:27005 - #Valve_Reject_Connect_From_Lobby RejectConnection: XX.XXX.121.144:27005 - #Valve_Reject_Connect_From_Lobby RejectConnection: XX.XX.165.38:49539 - #Valve_Reject_Connect_From_Lobby RejectConnection: XX.XX.249.198:27005 - #Valve_Reject_Connect_From_Lobby -ics ics kirjoitti: > Yes, this appears to be the case. While using direct connect from > console, you get thrown into a lobby but after when i connect to the > server again i just get dropped off with a message "you can only connect > to this server via lobby". If i use the lobby to connect to it with new > community system, same thing happens. I had another person to test this > out and same thing happened to him. This happens now on 2 separate > gameservers on different machines and hardware. > > This is what happens when the last 4 people stopped playing on a server > when they successfully managet to get in it. > > -- server console log -- > Dropped Greb from server (Disconnect by user.) > Dropped Mediman from server (Disconnect by user.) > Dropped Geronimo from server (Disconnect by user.) > Dropped Drozda from server (Disconnect by user.) > ---- Host_Changelevel ---- > ConVarRef room_type doesn't point to an existing ConVar > Executing dedicated server config file > Commentary: Could not find commentary data file > 'maps/l4d_dem_hospital01_apartment_commentary.txt'. > Sending heartbeat to master server... > Server was reserved for -3321 more seconds. Reservation cleared. > -> Reservation cookie 0: reason reserved(yes), clients(no), > reservationexpires(0.00) > Server is hibernating > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > Sending heartbeat to master server... > -- end of server console log -- > > As you can see, the server is just waiting more players to get in there. > Now i connect with my client through that community server lobby thing: > > > -- console log -- > -> Reservation cookie 184010b91898408: reason ReplyReservationRequest > Server waking up from hibernation > ---- Host_NewGame ---- > Host_NewGame on map l4d_dem_hospital01_apartment > ConVarRef room_type doesn't point to an existing ConVar > Executing dedicated server config file > Commentary: Could not find commentary data file > 'maps/l4d_dem_hospital01_apartment_commentary.txt'. > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > Sending heartbeat to master server... > Server was reserved for 43 more seconds. Reservation cleared. > -> Reservation cookie 0: reason reserved(yes), clients(no), > reservationexpires(0.00) > Server is hibernating > RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby > -- end of server console log -- > > After this i cannot see the server in the list anymore and then direct > connect through connect IP:PORT > > -- console log -- > -> Reservation cookie 184010b918a6c06: reason ReplyReservationRequest > Server waking up from hibernation > ---- Host_NewGame ---- > Host_NewGame on map l4d_dem_hospital01_apartment > ConVarRef room_type doesn't point to an existing ConVar > Executing dedicated server config file > Commentary: Could not find commentary data file > 'maps/l4d_dem_hospital01_apartment_commentary.txt'. > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > Sending heartbeat to master server... > Server was reserved for 43 more seconds. Reservation cleared. > -> Reservation cookie 0: reason reserved(yes), clients(no), > reservationexpires(0.00) > Server is hibernating > RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby > -- end of server console log -- > > No go. I dont know how people get in to the server now. For some reason, > server unsets to cookie reservation during connect. > > -ics > > AnAkIn . kirjoitti: > >> When using "connect" or the server browser, it now seems to immediately open >> a lobby and then the lobby connects you to the server. >> >> 2008/11/15 Jeff Sugar <[EMAIL PROTECTED]> >> >> >> >>> I'm also experiencing this, or at least very similar to this >>> -Atreus >>> >>> >>> On Sat, Nov 15, 2008 at 12:39 AM, ics <[EMAIL PROTECTED]> wrote: >>> >>> >>> >>>> In addition to the previous what i said before, now the server is >>>> hibernating and when i try to connect to it by using lobby (and i have >>>> set the steamcommunity id cvar to it) and selecting the steamgroup >>>> server thing, i get kicked off with a message (to my player console): >>>> >>>> Server using lobbies yes, requiring pw no, lobby id 184010b86595004 >>>> #Valve_Reject_Connect_From_Lobby >>>> >>>> So i tried lobby connect, no go. Now the server has fps of 10 and it is >>>> stuck. Also cvar sv_allow_lobby_connect_only seems to be taken off? >>>> Cannot connect to the server directly by using connect anymore. This is >>>> what happens at the server console every time when i try to connect to >>>> it with lobby and by using the new community server select: >>>> >>>> >>>> -> Reservation cookie 184010b86595004: reason ReplyReservationRequest >>>> Server waking up from hibernation >>>> ---- Host_NewGame ---- >>>> Host_NewGame on map l4d_dem_hospital01_apartment >>>> ConVarRef room_type doesn't point to an existing ConVar >>>> Executing dedicated server config file >>>> Commentary: Could not find commentary data file >>>> 'maps/l4d_dem_hospital01_apartment_commentary.txt'. >>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. >>>> Continuing with current version anyway. >>>> Sending heartbeat to master server... >>>> Server was reserved for 43 more seconds. Reservation cleared. >>>> -> Reservation cookie 0: reason reserved(yes), clients(no), >>>> reservationexpires(0.00) >>>> Server is hibernating >>>> RejectConnection: xx:xxx:xxx:xx:27005 - #Valve_Reject_Connect_From_Lobby >>>> >>>> So it reserves the server, then the reservation is cleared and player is >>>> dropped off. Doesnt seem to clear to me why it reserves it using cookie, >>>> then player gets dropped off because reservation cookie is cleared? Also >>>> the server returns to stat where server fps sticks to 10 and server >>>> console seems "laggy". Even writing status there goes with a slight >>>> delay compared to normal text typing. >>>> >>>> -ics >>>> >>>> ics kirjoitti: >>>> >>>> >>>>> This latest update seems to cause a lot of problems for random players. >>>>> It takes forever to find a lobby or create one and lots of random >>>>> disconnects from Steam. >>>>> >>>>> On server-side, i updated 1 of the servers and it seems to have fps >>>>> locked to 10 and no one can connect to it. It is stuck on a loop of >>>>> "Sending heartbeat to master server..." and when it finally gets >>>>> "Reservation cookie 19384092kdkjfs: reason ReplyReservationRequest", >>>>> then it wokes up and everything returns to normal. >>>>> >>>>> Is there an issue with master server authing for servers? First too >>>>> little servers, now too many to handle requests? >>>>> >>>>> -ics >>>>> >>>>> Jason Ruymen kirjoitti: >>>>> >>>>> >>>>> >>>>>> A required update for the Left 4 Dead Demo has been released. Please >>>>>> >>>>>> >>>> run hldspdatetool to receive the update. The specific changes include: >>>> >>>> >>>>>> - Added the ability to tie game servers to Steam Community groups. >>>>>> >>>>>> >>> Group >>> >>> >>>> administrators can now see the GroupID on the group's administrative >>>> >>>> >>> page, >>> >>> >>>> which can be used as the value for sv_steamgroup. Users that are in that >>>> group will then be able to browse directly to them from the main menu >>>> >>>> >>>>>> - Fixed setinfo exploit >>>>>> - Fixed a crash when exiting the game >>>>>> - Fixed a few cases where the game would crash when using ALT-TAB >>>>>> - Fixed a problem that could cause texture corruption on some ATI >>>>>> >>>>>> >>> video >>> >>> >>>> cards >>>> >>>> >>>>>> - Fixed a bug that could cause infected horde to disappear >>>>>> >>>>>> And we've added more documentation for dedicated servers in the file >>>>>> >>>>>> >>>> dedicatedserver_readme.txt >>>> >>>> >>>>>> Jason >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> >>>>>> >>>> please visit: >>>> >>>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>>> >>>> please visit: >>>> >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

