This keeps getting more weird. Now those rare people who manage to 
connect to servers through lobby are dropped off :)
Is this even being investigated?

-> Reservation cookie 184010b9fa02c01:  reason ReplyReservationRequest
Server waking up from hibernation
---- Host_NewGame ----
Host_NewGame on map l4d_dem_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 
'maps/l4d_dem_hospital01_apartment_commentary.txt'.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Sending heartbeat to master server...
Server was reserved for 43 more seconds.  Reservation cleared.
-> Reservation cookie 0:  reason reserved(yes), clients(no), 
reservationexpires(0.00)
Server is hibernating
RejectConnection: XX.XXX.237.188:27005 - #Valve_Reject_Connect_From_Lobby
RejectConnection: XX.XXX.121.144:27005 - #Valve_Reject_Connect_From_Lobby
RejectConnection: XX.XX.165.38:49539 - #Valve_Reject_Connect_From_Lobby
RejectConnection: XX.XX.249.198:27005 - #Valve_Reject_Connect_From_Lobby

-ics


ics kirjoitti:
> Yes, this appears to be the case. While using direct connect from 
> console, you get thrown into a lobby but after when i connect to the 
> server again i just get dropped off with a message "you can only connect 
> to this server via lobby". If i use the lobby to connect to it with new 
> community system, same thing happens. I had another person to test this 
> out and same thing happened to him. This happens now on 2 separate 
> gameservers on different machines and hardware.
>
> This is what happens when the last 4 people stopped playing on a server 
> when they successfully managet to get in it.
>
> -- server console log --
> Dropped Greb from server (Disconnect by user.)
> Dropped Mediman from server (Disconnect by user.)
> Dropped Geronimo from server (Disconnect by user.)
> Dropped Drozda from server (Disconnect by user.)
> ---- Host_Changelevel ----
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Commentary: Could not find commentary data file 
> 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
> Sending heartbeat to master server...
> Server was reserved for -3321 more seconds.  Reservation cleared.
> -> Reservation cookie 0:  reason reserved(yes), clients(no), 
> reservationexpires(0.00)
> Server is hibernating
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> Sending heartbeat to master server...
> -- end of server console log --
>
> As you can see, the server is just waiting more players to get in there. 
> Now i connect with my client through that community server lobby thing:
>
>
> -- console log --
> -> Reservation cookie 184010b91898408:  reason ReplyReservationRequest
> Server waking up from hibernation
> ---- Host_NewGame ----
> Host_NewGame on map l4d_dem_hospital01_apartment
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Commentary: Could not find commentary data file 
> 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> Sending heartbeat to master server...
> Server was reserved for 43 more seconds.  Reservation cleared.
> -> Reservation cookie 0:  reason reserved(yes), clients(no), 
> reservationexpires(0.00)
> Server is hibernating
> RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby
> -- end of server console log --
>
> After this i cannot see the server in the list anymore and then direct 
> connect through connect IP:PORT
>
> -- console log --
> -> Reservation cookie 184010b918a6c06:  reason ReplyReservationRequest
> Server waking up from hibernation
> ---- Host_NewGame ----
> Host_NewGame on map l4d_dem_hospital01_apartment
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Commentary: Could not find commentary data file 
> 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> Sending heartbeat to master server...
> Server was reserved for 43 more seconds.  Reservation cleared.
> -> Reservation cookie 0:  reason reserved(yes), clients(no), 
> reservationexpires(0.00)
> Server is hibernating
> RejectConnection: xx.xxx.xxx.xx:27005 - #Valve_Reject_Connect_From_Lobby
> -- end of server console log --
>
> No go. I dont know how people get in to the server now. For some reason, 
> server unsets to cookie reservation during connect.
>
> -ics
>
> AnAkIn . kirjoitti:
>   
>> When using "connect" or the server browser, it now seems to immediately open
>> a lobby and then the lobby connects you to the server.
>>
>> 2008/11/15 Jeff Sugar <[EMAIL PROTECTED]>
>>
>>   
>>     
>>> I'm also experiencing this, or at least very similar to this
>>> -Atreus
>>>
>>>
>>> On Sat, Nov 15, 2008 at 12:39 AM, ics <[EMAIL PROTECTED]> wrote:
>>>
>>>     
>>>       
>>>> In addition to the previous what i said before, now the server is
>>>> hibernating and when i try to connect to it by using lobby (and i have
>>>> set the steamcommunity id cvar to it) and selecting the steamgroup
>>>> server thing, i get kicked off with a message (to my player console):
>>>>
>>>> Server using lobbies yes, requiring pw no, lobby id 184010b86595004
>>>> #Valve_Reject_Connect_From_Lobby
>>>>
>>>> So i tried lobby connect, no go. Now the server has fps of 10 and it is
>>>> stuck. Also cvar sv_allow_lobby_connect_only seems to be taken off?
>>>> Cannot connect to the server directly by using connect anymore. This is
>>>> what happens at the server console every time when i try to connect to
>>>> it with lobby and by using the new community server select:
>>>>
>>>>
>>>> -> Reservation cookie 184010b86595004:  reason ReplyReservationRequest
>>>> Server waking up from hibernation
>>>> ---- Host_NewGame ----
>>>> Host_NewGame on map l4d_dem_hospital01_apartment
>>>> ConVarRef room_type doesn't point to an existing ConVar
>>>> Executing dedicated server config file
>>>> Commentary: Could not find commentary data file
>>>> 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
>>>> Continuing with current version anyway.
>>>> Sending heartbeat to master server...
>>>> Server was reserved for 43 more seconds.  Reservation cleared.
>>>> -> Reservation cookie 0:  reason reserved(yes), clients(no),
>>>> reservationexpires(0.00)
>>>> Server is hibernating
>>>> RejectConnection: xx:xxx:xxx:xx:27005 - #Valve_Reject_Connect_From_Lobby
>>>>
>>>> So it reserves the server, then the reservation is cleared and player is
>>>> dropped off. Doesnt seem to clear to me why it reserves it using cookie,
>>>> then player gets dropped off because reservation cookie is cleared? Also
>>>> the server returns to stat where server fps sticks to 10 and server
>>>> console seems "laggy". Even writing status there goes with a slight
>>>> delay compared to normal text typing.
>>>>
>>>> -ics
>>>>
>>>> ics kirjoitti:
>>>>       
>>>>         
>>>>> This latest update seems to cause a lot of problems for random players.
>>>>> It takes forever to find a lobby or create one and lots of random
>>>>> disconnects from Steam.
>>>>>
>>>>> On server-side, i updated 1 of the servers and it seems to have fps
>>>>> locked to 10 and no one can connect to it. It is stuck on a loop of
>>>>> "Sending heartbeat to master server..." and when it finally gets
>>>>> "Reservation cookie 19384092kdkjfs:  reason ReplyReservationRequest",
>>>>> then it wokes up and everything returns to normal.
>>>>>
>>>>> Is there an issue with master server authing for servers? First too
>>>>> little servers, now too many to handle requests?
>>>>>
>>>>> -ics
>>>>>
>>>>> Jason Ruymen kirjoitti:
>>>>>
>>>>>         
>>>>>           
>>>>>> A required update for the Left 4 Dead Demo has been released.  Please
>>>>>>           
>>>>>>             
>>>> run hldspdatetool to receive the update.  The specific changes include:
>>>>       
>>>>         
>>>>>> - Added the ability to tie game servers to Steam Community groups.
>>>>>>           
>>>>>>             
>>> Group
>>>     
>>>       
>>>> administrators can now see the GroupID on the group's administrative
>>>>       
>>>>         
>>> page,
>>>     
>>>       
>>>> which can be used as the value for sv_steamgroup. Users that are in that
>>>> group will then be able to browse directly to them from the main menu
>>>>       
>>>>         
>>>>>> - Fixed setinfo exploit
>>>>>> - Fixed a crash when exiting the game
>>>>>> - Fixed a few cases where the game would crash when using ALT-TAB
>>>>>> - Fixed a problem that could cause texture corruption on some ATI
>>>>>>           
>>>>>>             
>>> video
>>>     
>>>       
>>>> cards
>>>>       
>>>>         
>>>>>> - Fixed a bug that could cause infected horde to disappear
>>>>>>
>>>>>> And we've added more documentation for dedicated servers in the file
>>>>>>           
>>>>>>             
>>>> dedicatedserver_readme.txt
>>>>       
>>>>         
>>>>>> Jason
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>           
>>>>>>             
>>>> please visit:
>>>>       
>>>>         
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>>           
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>         
>>>>>           
>>>> please visit:
>>>>       
>>>>         
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>         
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>       
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>     
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>   
>>     
>
>
> _______________________________________________
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> visit:
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>   


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