I am currently running one dedicated server on a Linux box, and I have
noticed that it is rarely used. I will keep the console up to see the
events going on on the server, and it seems that the majority of the time
the server does nothing but send heartbeats to the master server. I can
join the server through the serverbrowser and via the steamgroup interface
(it is NOT steamgroup_exclusive) with no problems, so I don't believe the
issue, if there is one, is technical. I suppose the question I need to ask
is this: how often are your servers idling in comparison to their usage
time? I expected that with the so-called "server communism" the demand for
servers would drastically outstrip supply.
And on a side note, I have my server starting on a versus map for
convenience, but I don't really mind if it does versus or coop. Will the
master server switch between the two if necessary? I see that if you go to
the serverbrowser some servers have the "reserved" tag while many others do
not. Is there some cvar that needs to be changed so that my server can be
"reserved" for matchmaking?
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