Then does anyone know what would cause my server to be ignored by the matchmaking system? I've tried starting just vanilla servers and still no attempts to join. Normally I would assume a firewall issue (although that would be odd for a dedicated server box that we rent for the server), but if you join through the serverbrowser/groupid window it works fine. The only two things I change in the server config are the hostname and the map, set to l4d_vs_hospital01_apartment.
On Mon, Dec 1, 2008 at 8:49 PM, Bruce Potter <[EMAIL PROTECTED]> wrote: > I've been running a couple of L4D servers (CentOS) since the demo came > out. Very stock config, but I do have it associated with a Steam > group. Server is east coast US. The first week the two servers will > filled with ppl nearly 24/7. Now it's trailed off a bit, but still > from about 10a to 2a EST, the servers are occupied. They might go 5 or > so minutes between games being assigned to them, but not much longer. > > bruce > > On Dec 1, 2008, at 7:39 PM, Ryan Waye wrote: > > > I've commented out the groupid in the server's config file and after > > ~15 > > minutes of running a player has yet to join through matchmaking or > > otherwise. Is this typical? > > I will also mention that I am running this off of a fork, with 2 > > config > > files (the other server is a private group_exclusive server). > > > > On Mon, Dec 1, 2008 at 7:17 PM, Daniel Worley <[EMAIL PROTECTED]> > > wrote: > > > >> I'm not positive, but I think one of the updates made it so that if > >> you > >> chose to bind your server to a group at all, the server would be > >> removed > >> from the matchmaking process whether steamgroup_exclusive was set > >> or not. > >> The exclusive flag comes into play because if it's not set, people > >> outside > >> the group will still be able to join if they happen to know the > >> server > >> information or if they join through the server browser. If you > >> choose to > >> set it to exclusive, then players must be a member of the group to > >> even > >> join. > >> > >> On Mon, Dec 1, 2008 at 5:38 PM, Ryan Waye <[EMAIL PROTECTED]> wrote: > >> > >>> I am currently running one dedicated server on a Linux box, and I > >>> have > >>> noticed that it is rarely used. I will keep the console up to see > >>> the > >>> events going on on the server, and it seems that the majority of > >>> the time > >>> the server does nothing but send heartbeats to the master server. > >>> I can > >>> join the server through the serverbrowser and via the steamgroup > >> interface > >>> (it is NOT steamgroup_exclusive) with no problems, so I don't > >>> believe the > >>> issue, if there is one, is technical. I suppose the question I > >>> need to > >> ask > >>> is this: how often are your servers idling in comparison to their > >>> usage > >>> time? I expected that with the so-called "server communism" the > >>> demand > >> for > >>> servers would drastically outstrip supply. > >>> And on a side note, I have my server starting on a versus map for > >>> convenience, but I don't really mind if it does versus or coop. > >>> Will the > >>> master server switch between the two if necessary? I see that if > >>> you go > >> to > >>> the serverbrowser some servers have the "reserved" tag while many > >>> others > >> do > >>> not. Is there some cvar that needs to be changed so that my > >>> server can > >> be > >>> "reserved" for matchmaking? > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

