I discovered something odd. After giving up with frustration around 11PM EST yesterday, I came home today around 4:30 to discover that our server was full and working properly. As an experiment I shut it down then and restarted it, and it has been empty since (~2 hours now). What could cause such a delay?
On Tue, Dec 2, 2008 at 12:43 AM, ics <[EMAIL PROTECTED]> wrote: > There used to be serious lack of servers especially around this area > where i live. I always was thrown into some 130ms+ servers far away from > me when our servers where full (and i didnt want to kick familiar people > off to join in myself). Also our servers got full constantly day and > night. In last week, suddenly a lot of servers seems to have appeared > and share the load. Now our servers get filled only during days and > evenings and its all quiet late at night and at mornings. You propably > have also a lot of servers available around that area. > > Valve seems to rank servers somehow according to their players count and > server rank. You can see this if you go into your server and look that > in-game banner. However, i dont see how this rank is fair since servers > at some areas are more full than others due to more population and some > just sit empty due to no one playing on them. Anyone know is there any > kind of list where all servers can be seen in this rank or how the > servers are actually ranked in that list? > > -ics > > Ryan Waye kirjoitti: > > Then does anyone know what would cause my server to be ignored by the > > matchmaking system? I've tried starting just vanilla servers and still > no > > attempts to join. Normally I would assume a firewall issue (although > that > > would be odd for a dedicated server box that we rent for the server), but > if > > you join through the serverbrowser/groupid window it works fine. The > only > > two things I change in the server config are the hostname and the map, > set > > to l4d_vs_hospital01_apartment. > > > > On Mon, Dec 1, 2008 at 8:49 PM, Bruce Potter <[EMAIL PROTECTED]> wrote: > > > > > >> I've been running a couple of L4D servers (CentOS) since the demo came > >> out. Very stock config, but I do have it associated with a Steam > >> group. Server is east coast US. The first week the two servers will > >> filled with ppl nearly 24/7. Now it's trailed off a bit, but still > >> from about 10a to 2a EST, the servers are occupied. They might go 5 or > >> so minutes between games being assigned to them, but not much longer. > >> > >> bruce > >> > >> On Dec 1, 2008, at 7:39 PM, Ryan Waye wrote: > >> > >> > >>> I've commented out the groupid in the server's config file and after > >>> ~15 > >>> minutes of running a player has yet to join through matchmaking or > >>> otherwise. Is this typical? > >>> I will also mention that I am running this off of a fork, with 2 > >>> config > >>> files (the other server is a private group_exclusive server). > >>> > >>> On Mon, Dec 1, 2008 at 7:17 PM, Daniel Worley <[EMAIL PROTECTED]> > >>> wrote: > >>> > >>> > >>>> I'm not positive, but I think one of the updates made it so that if > >>>> you > >>>> chose to bind your server to a group at all, the server would be > >>>> removed > >>>> from the matchmaking process whether steamgroup_exclusive was set > >>>> or not. > >>>> The exclusive flag comes into play because if it's not set, people > >>>> outside > >>>> the group will still be able to join if they happen to know the > >>>> server > >>>> information or if they join through the server browser. If you > >>>> choose to > >>>> set it to exclusive, then players must be a member of the group to > >>>> even > >>>> join. > >>>> > >>>> On Mon, Dec 1, 2008 at 5:38 PM, Ryan Waye <[EMAIL PROTECTED]> wrote: > >>>> > >>>> > >>>>> I am currently running one dedicated server on a Linux box, and I > >>>>> have > >>>>> noticed that it is rarely used. I will keep the console up to see > >>>>> the > >>>>> events going on on the server, and it seems that the majority of > >>>>> the time > >>>>> the server does nothing but send heartbeats to the master server. > >>>>> I can > >>>>> join the server through the serverbrowser and via the steamgroup > >>>>> > >>>> interface > >>>> > >>>>> (it is NOT steamgroup_exclusive) with no problems, so I don't > >>>>> believe the > >>>>> issue, if there is one, is technical. I suppose the question I > >>>>> need to > >>>>> > >>>> ask > >>>> > >>>>> is this: how often are your servers idling in comparison to their > >>>>> usage > >>>>> time? I expected that with the so-called "server communism" the > >>>>> demand > >>>>> > >>>> for > >>>> > >>>>> servers would drastically outstrip supply. > >>>>> And on a side note, I have my server starting on a versus map for > >>>>> convenience, but I don't really mind if it does versus or coop. > >>>>> Will the > >>>>> master server switch between the two if necessary? I see that if > >>>>> you go > >>>>> > >>>> to > >>>> > >>>>> the serverbrowser some servers have the "reserved" tag while many > >>>>> others > >>>>> > >>>> do > >>>> > >>>>> not. Is there some cvar that needs to be changed so that my > >>>>> server can > >>>>> > >>>> be > >>>> > >>>>> "reserved" for matchmaking? > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>>> archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

