just a quick question:

when running ./steam -command update -game list
i get the entries l4d_full and another one left4dead. are they the same
thing?

On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <[email protected]> wrote:

> Did the actual update apply correctly for anyone else?  It was like the
> steam app expected an entirely different file structure than what I had.  I
> had to do a fresh install which was annoying.  Patch seems great though
> overall, great work.  Now to look forward to having all the campaigns
> available in versus.
>
> On Wed, Jan 14, 2009 at 11:04 PM, ics <[email protected]> wrote:
>
> > I'll answer to myself.. bug in lobby then. Another case just now
> happened:
> >
> > ReplyReservationRequest:  Reservation request with bogus payload data
> > from 93.131.115.191:27005 [88 bytes]
> > -> Reservation cookie c810ae3d8b8d2466:  reason ReplyReservationRequest
> > Server waking up from hibernation
> > CModelLoader::Map_IsValid:  No such map 'maps/.bsp'
> > map load failed:  not found or invalid
> >
> > This seems to occur after versus game has been played on a server and
> > next reservation comes (which then fails) and next after that will work.
> > If this is a fix for game being set on normal difficulty (or left into
> > versus mode) after versus game on a server, it looks like rather cheesy
> > fix.
> >
> > -ics
> >
> > ics kirjoitti:
> > > After the update, this started to occur:
> > >
> > > ReplyReservationRequest:  Reservation request with bogus payload data
> > > from 212.3.144.136:5087 [80 bytes]
> > > -> Reservation cookie aeb896949f9de96e:  reason ReplyReservationRequest
> > > Server waking up from hibernation
> > > CModelLoader::Map_IsValid:  No such map 'maps/ .bsp'
> > > map load failed:   not found or invalid
> > >
> > > Is this attempt to load custom map on our servers or is there a bug in
> > > lobby system after the update?
> > >
> > > -ics
> > >
> > > Steven J. Sumichrast kirjoitti:
> > >
> > >> I've got some issues with the update. Boomer vomit is not displaying
> > >> for anyone ok my server for the boomer player. The player can't see
> > >> the vomit everyone else can. Also weapons are randomly not showing in
> > >> first person.
> > >>
> > >> Sent from my iPhone
> > >>
> > >> On Jan 14, 2009, at 8:52 PM, Jason Ruymen <[email protected]>
> > >> wrote:
> > >>
> > >>
> > >>
> > >>> A required update for Left 4 Dead has been released.  Please run
> > >>> hldsupdatetool to receive the update.  The specific changes include:
> > >>>
> > >>> General
> > >>> - Fixed Survivors being able to climb surfaces marked for versus
> > >>> infected only.
> > >>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed
> > >>> players.
> > >>> - Players can no longer grab ladders while flying through the air
> > >>> after a Tank punch.
> > >>> - Shooting near a car with an alarm that has already fired the alarm
> > >>> will no longer make chirping noises.
> > >>> - Improved loading time.
> > >>> - Fixed mini-gun physics exploit.
> > >>> - Fixed propane tanks (and other physics objects) causing players to
> > >>> fall through elevators.
> > >>> - Fixed rare achievement bug issues.
> > >>> - Fixed several map exploits.
> > >>> - Fixed various match making issues.
> > >>> - Fixed NAT traversal issues.
> > >>>
> > >>> Versus Changes
> > >>> - Added HUD elements to show status of other infected players.
> > >>> - Changed color of infected player name in chat to red.
> > >>> - Fixed exploit where players could spawn infected bots
> > >>> - Fixed instance where a Survivor changing to the infected team
> > >>> would be attacked by infected bots.
> > >>> - Normalized special infected melee damage.
> > >>> - Made the following client commands cheat protected: "Kill" and
> > >>> "explode".
> > >>> - Fixed exploit where infected players could run away and teleport
> > >>> back to gain health.
> > >>> - Players can only change teams once per map.
> > >>> - Players can't change teams while other players are still loading.
> > >>> - Tank spawns at the same % through the map for both teams in versus
> > >>> mode.
> > >>> - Made the Tank and Witch spawn directly on the escape route.
> > >>> - Increased chance of getting the Tank or Witch.
> > >>> - Fixed team swap issue.
> > >>>
> > >>> Hunter
> > >>> - Easier to pounce a Survivor who is meleeing.
> > >>> - Increased Minimum damage a Hunter pounce does.
> > >>>
> > >>> Smoker
> > >>> - Fixed Smoker tongue tolerance.
> > >>> - Smoker now has to be killed or the tongue destroyed for the tongue
> > >>> to break.
> > >>> - Survivor's cannot bash someone off the tongue until the Survivor
> > >>> being pulled is paralyzed or hanging
> > >>> - Tongue attacks that fail to paralyze or hang a Survivor will use
> > >>> the shorter ability delay timer.
> > >>> - Fixed cases where the ability timer was not using the correct time.
> > >>> - Fixed case where you could point at a Survivor but not register a
> > >>> tongue hit
> > >>> - Fixed Smoker tongue not targeting and landing properly through PZ
> > >>> ghosts.
> > >>> - Smoker tongue does damage every second while dragging paralyzed
> > >>> Survivors.
> > >>>
> > >>> Tank
> > >>> - Bashable objects now appear with a red glow.
> > >>> - Tanks hitting a car with an alarm disables the alarm permanently.
> > >>> - Tank frustration timer is only reset by hitting Survivors with
> > >>> rocks or fists.
> > >>> - Reduced autoshotgun damage against Tanks.
> > >>>
> > >>> Witch
> > >>> - Witch spawns at the same % through the map for both teams.
> > >>> - Avoids spawning within a certain % of the tank.
> > >>> - Fixed an exploit where the Witch could be woken up and tricked
> > >>> into attacking Survivors.
> > >>>
> > >>> Jason
> > >>>
> > >>> _______________________________________________
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> > >>>
> > >>>
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> > >>
> > >>
> > >
> > >
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> > >
> >
> >
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> >
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