Awhile back someone commented about this -- I thought it used to be l4d_demo to download the demo files.
When they were getting ready to release, to avoid confusion, I think they created left4dead and l4d_full -- I think l4d_full is just an alias for left4dead, as the demo is now gone. I think they gave us l4d_full first (it's been too long now haha), so we could pre-load the servers -- when it released they enabled left4dead which gave everything -- I believe they are now the same content. That's my opinion on it -- I haven't spent much time looking into it, though. Doing this from what I remember seeing on the listserv. On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <[email protected]> wrote: > I think either one will work. I used "left4dead" as the game argument > and it updated correctly. > > - Dave > > Oliver Salzburg wrote: >> I think left4dead was for the demo. >> >> Imre Facchin wrote: >>> just a quick question: >>> >>> when running ./steam -command update -game list >>> i get the entries l4d_full and another one left4dead. are they the same >>> thing? >>> >>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <[email protected]> wrote: >>> >>> >>>> Did the actual update apply correctly for anyone else? It was like the >>>> steam app expected an entirely different file structure than what I had. I >>>> had to do a fresh install which was annoying. Patch seems great though >>>> overall, great work. Now to look forward to having all the campaigns >>>> available in versus. >>>> >>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <[email protected]> wrote: >>>> >>>> >>>>> I'll answer to myself.. bug in lobby then. Another case just now >>>>> >>>> happened: >>>> >>>>> ReplyReservationRequest: Reservation request with bogus payload data >>>>> from 93.131.115.191:27005 [88 bytes] >>>>> -> Reservation cookie c810ae3d8b8d2466: reason ReplyReservationRequest >>>>> Server waking up from hibernation >>>>> CModelLoader::Map_IsValid: No such map 'maps/.bsp' >>>>> map load failed: not found or invalid >>>>> >>>>> This seems to occur after versus game has been played on a server and >>>>> next reservation comes (which then fails) and next after that will work. >>>>> If this is a fix for game being set on normal difficulty (or left into >>>>> versus mode) after versus game on a server, it looks like rather cheesy >>>>> fix. >>>>> >>>>> -ics >>>>> >>>>> ics kirjoitti: >>>>> >>>>>> After the update, this started to occur: >>>>>> >>>>>> ReplyReservationRequest: Reservation request with bogus payload data >>>>>> from 212.3.144.136:5087 [80 bytes] >>>>>> -> Reservation cookie aeb896949f9de96e: reason ReplyReservationRequest >>>>>> Server waking up from hibernation >>>>>> CModelLoader::Map_IsValid: No such map 'maps/ .bsp' >>>>>> map load failed: not found or invalid >>>>>> >>>>>> Is this attempt to load custom map on our servers or is there a bug in >>>>>> lobby system after the update? >>>>>> >>>>>> -ics >>>>>> >>>>>> Steven J. Sumichrast kirjoitti: >>>>>> >>>>>> >>>>>>> I've got some issues with the update. Boomer vomit is not displaying >>>>>>> for anyone ok my server for the boomer player. The player can't see >>>>>>> the vomit everyone else can. Also weapons are randomly not showing in >>>>>>> first person. >>>>>>> >>>>>>> Sent from my iPhone >>>>>>> >>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> A required update for Left 4 Dead has been released. Please run >>>>>>>> hldsupdatetool to receive the update. The specific changes include: >>>>>>>> >>>>>>>> General >>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus >>>>>>>> infected only. >>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed >>>>>>>> players. >>>>>>>> - Players can no longer grab ladders while flying through the air >>>>>>>> after a Tank punch. >>>>>>>> - Shooting near a car with an alarm that has already fired the alarm >>>>>>>> will no longer make chirping noises. >>>>>>>> - Improved loading time. >>>>>>>> - Fixed mini-gun physics exploit. >>>>>>>> - Fixed propane tanks (and other physics objects) causing players to >>>>>>>> fall through elevators. >>>>>>>> - Fixed rare achievement bug issues. >>>>>>>> - Fixed several map exploits. >>>>>>>> - Fixed various match making issues. >>>>>>>> - Fixed NAT traversal issues. >>>>>>>> >>>>>>>> Versus Changes >>>>>>>> - Added HUD elements to show status of other infected players. >>>>>>>> - Changed color of infected player name in chat to red. >>>>>>>> - Fixed exploit where players could spawn infected bots >>>>>>>> - Fixed instance where a Survivor changing to the infected team >>>>>>>> would be attacked by infected bots. >>>>>>>> - Normalized special infected melee damage. >>>>>>>> - Made the following client commands cheat protected: "Kill" and >>>>>>>> "explode". >>>>>>>> - Fixed exploit where infected players could run away and teleport >>>>>>>> back to gain health. >>>>>>>> - Players can only change teams once per map. >>>>>>>> - Players can't change teams while other players are still loading. >>>>>>>> - Tank spawns at the same % through the map for both teams in versus >>>>>>>> mode. >>>>>>>> - Made the Tank and Witch spawn directly on the escape route. >>>>>>>> - Increased chance of getting the Tank or Witch. >>>>>>>> - Fixed team swap issue. >>>>>>>> >>>>>>>> Hunter >>>>>>>> - Easier to pounce a Survivor who is meleeing. >>>>>>>> - Increased Minimum damage a Hunter pounce does. >>>>>>>> >>>>>>>> Smoker >>>>>>>> - Fixed Smoker tongue tolerance. >>>>>>>> - Smoker now has to be killed or the tongue destroyed for the tongue >>>>>>>> to break. >>>>>>>> - Survivor's cannot bash someone off the tongue until the Survivor >>>>>>>> being pulled is paralyzed or hanging >>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will use >>>>>>>> the shorter ability delay timer. >>>>>>>> - Fixed cases where the ability timer was not using the correct time. >>>>>>>> - Fixed case where you could point at a Survivor but not register a >>>>>>>> tongue hit >>>>>>>> - Fixed Smoker tongue not targeting and landing properly through PZ >>>>>>>> ghosts. >>>>>>>> - Smoker tongue does damage every second while dragging paralyzed >>>>>>>> Survivors. >>>>>>>> >>>>>>>> Tank >>>>>>>> - Bashable objects now appear with a red glow. >>>>>>>> - Tanks hitting a car with an alarm disables the alarm permanently. >>>>>>>> - Tank frustration timer is only reset by hitting Survivors with >>>>>>>> rocks or fists. >>>>>>>> - Reduced autoshotgun damage against Tanks. >>>>>>>> >>>>>>>> Witch >>>>>>>> - Witch spawns at the same % through the map for both teams. >>>>>>>> - Avoids spawning within a certain % of the tank. >>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked >>>>>>>> into attacking Survivors. >>>>>>>> >>>>>>>> Jason >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> >>>>> please visit: >>>>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> >>>>> please visit: >>>>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > -- > > Dave Parker > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

