Is that specific to linux hlds? When I run it under windows I don't do this, 
and the ip shows up in the server status as 10.0.0.12, which is the internal ip 
of the box. For Windows hlds, that works. I noticed the 127.0.0.1, and was 
curious about that.

You wouldn't believe the people that come and play that map. I run it 24/7, and 
I usually have players 24/7. I am surprised there are still that many people 
playing OP4.

Have you heard the OP4-2 rumours? I'm still trying to decide if it's a hoax or 
not.

> It looks like you need to add +ip <ip_address> to your hlds arguments.
> Be sure to use the internal IP, not the external IP. I had the same
> problem when I set up my first server.
> 
> All you really need to forward from the router to your server for your
> setup is UDP 27015. I played on your server for a few minutes, so that
> appears to be set up ok.
> 
> Man, I haven't played that map in a while. Good luck and thanks for
> running a mod that most have abandoned!
> 
> 
> --
> Andy


On Mon, 20 Jul 2009 21:48:40 -0700, "Ook" <[email protected]> said:
> Here is a new twist on the age-old "server not appearing in steam
> browser" problem. I loaded linux onto the box. Nothing else has
> changed. The server files are the same, the cfgs are the same, I'm
> running it out of the same directory. People can connect to the server
> directly via my ip, but the server is no longer on the steam browser.
> The server box ip address has not changed - if it had, people would
> not be able to connect via ip. The port is properly forwarded - if it
> were not, people would not be able to connect. All I did was switch
> the OS from Windows to linux. Is there anything special I might need
> to do to make it appear on the steam browser?
>
> I'm running Slackware 12.1. Server connects via gigibit nic to WRT54RG
> v2 or 3 (it's an older one) running tomato firmware, via Westell
> modem...I forget the model, it's a newer one I had to get because my
> 2100 didn't support 10Mb download speeds. I've had this setup for over
> three years, and it's worked fine all this time.
>
> Server is an Opposing Force (gearbox) server
>
> 21:20:44 status 21:20:44 hostname:  Ooks Private Beach v2
> version :  48/1.1.2.1/Stdio 4617 secure  (50)         tcp/ip  :
> 127.0.0.1:27015         map     :  private_beach_v2 at: 0 x, 0 y, 0 z
> players :  1 active (16 max)
>
> External ip is ooksserver.no-ip.info:27015

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