Just now I was playing KOTH and the after round crit effects (the 
sparkling) got stuck on all through the next round. I have confirmed 
with a friend that this is happening to him on KOTH maps too.

Maybe this is related to Valve fiddling with the crit code?

-TheGeekLord

Donnie Newlove wrote:
> On Wed, Oct 14, 2009 at 10:58 PM, Jason Ruymen <[email protected]> 
> wrote:
>   
>> - Fixed a prediction error resulting in mis-predictions of crits
>>     
>
> Really now, false crits are finally fixed? Wow.
>
> Playing as heavy usually get you more than twice as many false crit
> streams as real ones, have anyone played for a while and can confirm
> that they have not gotten any false crits?
>
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