This discussion has me wondering.  Why am I reading the newer kernels 
getting dissed?  From what I read not too long ago the scheduler in the 
older kernels wasn't that great, and the new scheduler is much better.  
Is this not true?

I'm not picking a fight here, I'm genuinely curious.

Drek

Gary Stanley wrote:
> At 09:05 PM 9/5/2009, Eric Greer wrote:
>   
>> This is all really awesome information everyone and I am very appreciative
>> of all your ime and knowledge... however...
>>
>> What does this mean to the guy who hasn't recompiled a linux kenel before?
>> Right now I'm seting fps_max on the command line to 500. Can I get more than
>> 500 fps without recompiling?  What settings would that require?
>>
>> If I do have to recompile, where do I start learning for that?  How
>> dangerous is it?
>>
>> Thanks again everyone,
>>
>> Eric
>>     
>
> The stock centos kernels do not have hrtimers, so you aren't able to 
> get low latency sleeping. The 2.6.18 kernels are very good latency 
> wise, so unless you want to patch them in you're going
> to have to build something newer. The newer kernels with CFS are 
> pretty much crap, in my opinion, due to the scheduler changes and 
> other .. things, but mostly you will need HPET support in the BIOS 
> enabled with hrtimers.
>
> As Laws stated eariler, the older kernels are generally better 
> overall, and newer kernels with RT have too much overhead in most of 
> the codepath the game does not use.
>
> -M
>
>
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to