Have you run a test with all slots full? All i see is 10 players in the graph. Are the fps still stable when all of your servers are full? On my experiance 12 slot tick 100 can max out one core of an AMD X2 5800. The same with 24 tick 66 beyond this slot amount the fps will drop. Thats why i would not run more than these two servers on this kind of core if you can be sure most of the times both are full. If you are expecting that at no time all slots are full you can run more. If you want to be on the safe side just run one server per core.
I saw you are running multiple Servers on the same machine. Running HL1 and HL2 Servers on the same root normally causes Problems for one of the Servertypes depending on your Linux/Kernel configuration. Same with different games like ut 2004 based ( KillingFloor for example) modern warefare etc.... Try to run a server for each game type Eric Greer schrieb: > I JUST finished following the great walk through written at fragaholics.de > here: http://wiki.fragaholics.de/index.php/EN:Linux_Kernel_Optimization > <http://wiki.fragaholics.de/index.php/EN:Linux_Kernel_Optimization>IT > WORKS!! > http://www.fpsmeter.org/p,view;17127.html > > Thanks everyone! > > Eric > > > On Mon, Sep 7, 2009 at 12:14 AM, Gary Stanley > <[email protected]>wrote: > > >> At 11:04 PM 9/6/2009, Eric Greer wrote: >> >>> Thanks everyone, especially Ulrich. You seem to be an expert with 1000 >>> >> FPS >> >>> servers. >>> I made the changes beyond modifying the kernel and ran some tests but I am >>> only getting 400 FPS a the highest right now. I'm scared to do anything >>> involving the kernel because blowing it up would be a horrible thing for >>> >> me. >> >>> I've checked and the server processes are running at -99 priority and >>> max_fps is set to 1000. >>> >>> [r...@atom ~]# rpm -qa | grep kernel >>> kernel-PAE-2.6.18-128.el5 >>> kernel-PAE-2.6.18-128.7.1.el5 >>> kernel-PAE-devel-2.6.18-128.el5 >>> kernel-headers-2.6.18-128.7.1.el5 >>> kernel-PAE-devel-2.6.18-128.7.1.el5 >>> [r...@atom ~]# >>> >> Your not going to be able to get ultra accurate timers with stock >> CentOS kernels. You will need something with hrtimers merged into >> them, and hardware >> that support high res timers. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

