i run 20 l4d2 + 10 l4d1 servers + a big mysql server for hlxce (collecting data for about 50 game servers) and seems to run fine on debian 64bits.. same hardware specs as you. Have not heard complaints.
Ofcourse keep in mind that l4d's can be forked to save footprints etc, and mysql is not logging to increase performance (which is default though) On Mon, 31 May 2010 15:58:19 +0200, D4rKr0W <[email protected]> wrote: > I have run my gameservers on a rootserver for months now and i find > myself having to reset the server due to some messed up update (don't > ask). I wanted to ask you guys for advice, since i have the possibility > to choose between a 32 bit image and a 64 bit one for debian stable, > which i will be using to run the gameservers and a small webserver for > my community sites. > > The machine has plenty of horsepower for my small needs, it's an i7 920 > with 8gb of ram and 2 750 SATA2 drives in mirroring. > > I noticed a small decrease of performance once installing hlxce on the > two l4d1 servers i had running, my community consists of competitive > players so they're a little bitchy about hit reg, but l4d2 servers were > pretty much fine. > > I am really tempted on trying out the performance on a 64bit setup, a > colleague of mine said to me it runs just fine and there are not any > compatibility issues that i should worry about, except for those 32bit > libs which i need to install. Is there anything i should take into > account before installing the 64bit OS? How is your experience on it? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

