zero-byte map files (with default map filenames) with different permissions?

I guess it can still blow up the updater and then....the world.... *insert
Dr. Evil's grin and pinky pose here*

On Sat, Jul 10, 2010 at 2:11 AM, E3pO <[email protected]> wrote:

> Ahhh, okay thank you for that. This still doesn't help not downloading maps
> though.. It solved my overwritten maplist problem.
>
> On Sat, Jul 10, 2010 at 5:05 AM, Joonas Lehtolahti <
> [email protected]> wrote:
>
> > Those are not command line options per se. They are just normal console
> > variables that you can set in any cfg file or the console directly. All
> the
> > command line parameters starting with + are just commands to be stuffed
> into
> > console once the server has started. For example +map something causes
> the
> > command "map something" to be sent to the console to load a map after the
> > server starts up.
> >
> >
> > On Sat, 10 Jul 2010 11:57:36 +0300, E3pO <[email protected]> wrote:
> >
> >  Someone should update
> >> http://developer.valvesoftware.com/wiki/Command_Line_Options then. I
> >> couldn't find those commands anywhere. What other commands are we
> missing
> >> out on?
> >>
> >> On Fri, Jul 9, 2010 at 10:08 PM, 1nsane <[email protected]> wrote:
> >>
> >>  +mapcyclefile
> >>> +motdfile
> >>>
> >>> And it won't overwrite anything.
> >>>
> >>> On Sat, Jul 10, 2010 at 12:56 AM, E3pO <[email protected]> wrote:
> >>>
> >>> > Would it be possible to add a command line option to not download
> maps?
> >>> > That
> >>> > would save some hardrive space and reduce update times/install times
> >>> > expecially on servers that don't use the default maps. I don't see a
> >>> reason
> >>> > for keeping all the maps if they will never be used. If you delete
> them
> >>> > then
> >>> > on the next update it will just redownload them.. just an idea. It
> also
> >>> > gets
> >>> > annoying to have to rewrite overwritten maplists etc.
> >>> > _______________________________________________
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> >>> >
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