I never want to kick people playing just because a admin comes and joins.. i really hate that. (and did when i was a regular player, i actually didn't go to that server anymore)
ofcourse with the massive amount of f2p players its a different story :) On Tue, 05 Jul 2011 16:46:53 +0200, Alexander Bienzeisler <ch...@amd.co.at> wrote: > http://forums.alliedmods.net/showthread.php?t=72322 > > i'm using this right now. > what it does is kicking a player when someone with the reserved flag (a) > joins. i considered this the most satisfying solution. >> Well i actually have some servers at visible players 31, and its still >> constantly full at 32. >> (mind you, there are no admins on it) perhaps it lets player in via >> /connect (could be my bad) that they know. >> >> And i do see constantly people trying to join, as if matchmaking sends >> new >> clients but they get a error message that its full anyways then. >> >> On Tue, 5 Jul 2011 14:13:45 +0200, Marco Padovan<e...@evcz.tk> wrote: >>> I'm getting players with quickplay on my 32slots servers too... without >>> "cheating" the sv_visiblemaxplayers value... >>> >>> my 32slots servers are constantly full... >>> >>> we are getting players because there's a lack of servers and too much >>> players... expecially after the last update that broke all the linux >>> servers >>> :) >>> >>> On Tue, Jul 5, 2011 at 1:55 PM, Jeff Sugar<jeffsu...@gmail.com> wrote: >>> >>>> This is exactly what we do on our server. It works fine :) Tons of >>>> quickplay >>>> people being sent our way even now. >>>> >>>> >>>> On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold<peter_va...@reinhold.dk >>>>> wrote: >>>>> Hi All, >>>>> >>>>> Due to the recent influx of players caused by Valve making TF2 F2P, >>>>> i've >>>>> started looking into reserving slots for our admins. >>>>> >>>>> Technical info, server is running the latest SourceMod. >>>>> >>>>> Anyway, I do not want to do something "illegal" and risk my server >>>> banned, >>>>> but is it possible to extend the playercount to, for instance, 28, and >>>> still >>>>> only have 24 public slots visible? >>>>> >>>>> So, when an admin joins, playercount will be 25, and pub players are >>>> still >>>>> disallowed, then when someone leaves, we are at 24, and pubs are still >>>>> disallowed, but the admin is then moved to a public slot. >>>>> >>>>> Is this possible in any way? >>>>> >>>>> >>>>> Kind Regards, >>>>> >>>>> /Peter >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux