Well it's important to have accès for admin you don't want to give the rcon,
so it's a necessity i'll say.

2011/7/5 Eric Riemers <riem...@binkey.nl>

>
> I never want to kick people playing just because a admin comes and joins..
> i really hate that. (and did when i was a regular player, i actually didn't
> go to that server anymore)
>
> ofcourse with the massive amount of f2p players its a different story :)
>
> On Tue, 05 Jul 2011 16:46:53 +0200, Alexander Bienzeisler <ch...@amd.co.at
> >
> wrote:
> > http://forums.alliedmods.net/showthread.php?t=72322
> >
> > i'm using this right now.
> > what it does is kicking a player when someone with the reserved flag (a)
> > joins. i considered this the most satisfying solution.
> >> Well i actually have some servers at visible players 31, and its still
> >> constantly full at 32.
> >> (mind you, there are no admins on it) perhaps it lets player in via
> >> /connect (could be my bad) that they know.
> >>
> >> And i do see constantly people trying to join, as if matchmaking sends
> >> new
> >> clients but they get a error message that its full anyways then.
> >>
> >> On Tue, 5 Jul 2011 14:13:45 +0200, Marco Padovan<e...@evcz.tk>  wrote:
> >>> I'm getting players with quickplay on my 32slots servers too... without
> >>> "cheating" the sv_visiblemaxplayers value...
> >>>
> >>> my 32slots servers are constantly full...
> >>>
> >>> we are getting players because there's a lack of servers and too much
> >>> players... expecially after the last update that broke all the linux
> >>> servers
> >>> :)
> >>>
> >>> On Tue, Jul 5, 2011 at 1:55 PM, Jeff Sugar<jeffsu...@gmail.com>
>  wrote:
> >>>
> >>>> This is exactly what we do on our server. It works fine :) Tons of
> >>>> quickplay
> >>>> people being sent our way even now.
> >>>>
> >>>>
> >>>> On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold<
> peter_va...@reinhold.dk
> >>>>> wrote:
> >>>>> Hi All,
> >>>>>
> >>>>> Due to the recent influx of players caused by Valve making TF2 F2P,
> >>>>> i've
> >>>>> started looking into reserving slots for our admins.
> >>>>>
> >>>>> Technical info, server is running the latest SourceMod.
> >>>>>
> >>>>> Anyway, I do not want to do something "illegal" and risk my server
> >>>> banned,
> >>>>> but is it possible to extend the playercount to, for instance, 28,
> and
> >>>> still
> >>>>> only have 24 public slots visible?
> >>>>>
> >>>>> So, when an admin joins, playercount will be 25, and pub players are
> >>>> still
> >>>>> disallowed, then when someone leaves, we are at 24, and pubs are
> still
> >>>>> disallowed, but the admin is then moved to a public slot.
> >>>>>
> >>>>> Is this possible in any way?
> >>>>>
> >>>>>
> >>>>> Kind Regards,
> >>>>>
> >>>>> /Peter
> >>>>>
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