You can always give them access to webgui of sourcebans i believe, and let
them issue commands there on the gui..

but thats another story all together :)

On Tue, 5 Jul 2011 17:33:58 +0200, Flubber <flub...@gmail.com> wrote:
> Well it's important to have accès for admin you don't want to give the
> rcon,
> so it's a necessity i'll say.
> 
> 2011/7/5 Eric Riemers <riem...@binkey.nl>
> 
>>
>> I never want to kick people playing just because a admin comes and
>> joins..
>> i really hate that. (and did when i was a regular player, i actually
>> didn't
>> go to that server anymore)
>>
>> ofcourse with the massive amount of f2p players its a different story :)
>>
>> On Tue, 05 Jul 2011 16:46:53 +0200, Alexander Bienzeisler
>> <ch...@amd.co.at
>> >
>> wrote:
>> > http://forums.alliedmods.net/showthread.php?t=72322
>> >
>> > i'm using this right now.
>> > what it does is kicking a player when someone with the reserved flag
>> > (a)
>> > joins. i considered this the most satisfying solution.
>> >> Well i actually have some servers at visible players 31, and its
still
>> >> constantly full at 32.
>> >> (mind you, there are no admins on it) perhaps it lets player in via
>> >> /connect (could be my bad) that they know.
>> >>
>> >> And i do see constantly people trying to join, as if matchmaking
sends
>> >> new
>> >> clients but they get a error message that its full anyways then.
>> >>
>> >> On Tue, 5 Jul 2011 14:13:45 +0200, Marco Padovan<e...@evcz.tk> 
wrote:
>> >>> I'm getting players with quickplay on my 32slots servers too...
>> >>> without
>> >>> "cheating" the sv_visiblemaxplayers value...
>> >>>
>> >>> my 32slots servers are constantly full...
>> >>>
>> >>> we are getting players because there's a lack of servers and too
much
>> >>> players... expecially after the last update that broke all the linux
>> >>> servers
>> >>> :)
>> >>>
>> >>> On Tue, Jul 5, 2011 at 1:55 PM, Jeff Sugar<jeffsu...@gmail.com>
>>  wrote:
>> >>>
>> >>>> This is exactly what we do on our server. It works fine :) Tons of
>> >>>> quickplay
>> >>>> people being sent our way even now.
>> >>>>
>> >>>>
>> >>>> On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold<
>> peter_va...@reinhold.dk
>> >>>>> wrote:
>> >>>>> Hi All,
>> >>>>>
>> >>>>> Due to the recent influx of players caused by Valve making TF2
F2P,
>> >>>>> i've
>> >>>>> started looking into reserving slots for our admins.
>> >>>>>
>> >>>>> Technical info, server is running the latest SourceMod.
>> >>>>>
>> >>>>> Anyway, I do not want to do something "illegal" and risk my server
>> >>>> banned,
>> >>>>> but is it possible to extend the playercount to, for instance, 28,
>> and
>> >>>> still
>> >>>>> only have 24 public slots visible?
>> >>>>>
>> >>>>> So, when an admin joins, playercount will be 25, and pub players
>> >>>>> are
>> >>>> still
>> >>>>> disallowed, then when someone leaves, we are at 24, and pubs are
>> still
>> >>>>> disallowed, but the admin is then moved to a public slot.
>> >>>>>
>> >>>>> Is this possible in any way?
>> >>>>>
>> >>>>>
>> >>>>> Kind Regards,
>> >>>>>
>> >>>>> /Peter
>> >>>>>
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