I like that people know that they are being watched. For the tranquility of
normal players and to discouraged lamers/cheaters.

2011/7/5 Eric Riemers <riem...@binkey.nl>

> You can always give them access to webgui of sourcebans i believe, and let
> them issue commands there on the gui..
>
> but thats another story all together :)
>
> On Tue, 5 Jul 2011 17:33:58 +0200, Flubber <flub...@gmail.com> wrote:
> > Well it's important to have accès for admin you don't want to give the
> > rcon,
> > so it's a necessity i'll say.
> >
> > 2011/7/5 Eric Riemers <riem...@binkey.nl>
> >
> >>
> >> I never want to kick people playing just because a admin comes and
> >> joins..
> >> i really hate that. (and did when i was a regular player, i actually
> >> didn't
> >> go to that server anymore)
> >>
> >> ofcourse with the massive amount of f2p players its a different story :)
> >>
> >> On Tue, 05 Jul 2011 16:46:53 +0200, Alexander Bienzeisler
> >> <ch...@amd.co.at
> >> >
> >> wrote:
> >> > http://forums.alliedmods.net/showthread.php?t=72322
> >> >
> >> > i'm using this right now.
> >> > what it does is kicking a player when someone with the reserved flag
> >> > (a)
> >> > joins. i considered this the most satisfying solution.
> >> >> Well i actually have some servers at visible players 31, and its
> still
> >> >> constantly full at 32.
> >> >> (mind you, there are no admins on it) perhaps it lets player in via
> >> >> /connect (could be my bad) that they know.
> >> >>
> >> >> And i do see constantly people trying to join, as if matchmaking
> sends
> >> >> new
> >> >> clients but they get a error message that its full anyways then.
> >> >>
> >> >> On Tue, 5 Jul 2011 14:13:45 +0200, Marco Padovan<e...@evcz.tk>
> wrote:
> >> >>> I'm getting players with quickplay on my 32slots servers too...
> >> >>> without
> >> >>> "cheating" the sv_visiblemaxplayers value...
> >> >>>
> >> >>> my 32slots servers are constantly full...
> >> >>>
> >> >>> we are getting players because there's a lack of servers and too
> much
> >> >>> players... expecially after the last update that broke all the linux
> >> >>> servers
> >> >>> :)
> >> >>>
> >> >>> On Tue, Jul 5, 2011 at 1:55 PM, Jeff Sugar<jeffsu...@gmail.com>
> >>  wrote:
> >> >>>
> >> >>>> This is exactly what we do on our server. It works fine :) Tons of
> >> >>>> quickplay
> >> >>>> people being sent our way even now.
> >> >>>>
> >> >>>>
> >> >>>> On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold<
> >> peter_va...@reinhold.dk
> >> >>>>> wrote:
> >> >>>>> Hi All,
> >> >>>>>
> >> >>>>> Due to the recent influx of players caused by Valve making TF2
> F2P,
> >> >>>>> i've
> >> >>>>> started looking into reserving slots for our admins.
> >> >>>>>
> >> >>>>> Technical info, server is running the latest SourceMod.
> >> >>>>>
> >> >>>>> Anyway, I do not want to do something "illegal" and risk my server
> >> >>>> banned,
> >> >>>>> but is it possible to extend the playercount to, for instance, 28,
> >> and
> >> >>>> still
> >> >>>>> only have 24 public slots visible?
> >> >>>>>
> >> >>>>> So, when an admin joins, playercount will be 25, and pub players
> >> >>>>> are
> >> >>>> still
> >> >>>>> disallowed, then when someone leaves, we are at 24, and pubs are
> >> still
> >> >>>>> disallowed, but the admin is then moved to a public slot.
> >> >>>>>
> >> >>>>> Is this possible in any way?
> >> >>>>>
> >> >>>>>
> >> >>>>> Kind Regards,
> >> >>>>>
> >> >>>>> /Peter
> >> >>>>>
> >> >>>>> ______________________________**_________________
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