Hi Fletch,

If I can recall correctly from before, it's to do with clients timing
out during a certain phase in the connection process. My guess is that
it's either a kick for having a hacked client, or for VAC. I should
probably note crafting our own A2S_INFO replies work.

If anyone's interested in a short term fix, check out the now very
polluted thread on AM.
https://forums.alliedmods.net/showthread.php?t=134373

Kyle.

On Tue, Jul 5, 2011 at 11:04 AM, Fletcher Dunn
<[email protected]> wrote:
> Help!
>
>
>
> Can you please describe exactly what happened when you saw the zombie
> players in a bit more detail?
>
> Do you have any logs from that period?
>
> Have you observed any patterns in the types of players that leave zombie
> slots behind?
>
> Do you have any theories as to what triggers the bug?
>
>
>
> I want the player count to always be accurate.  And I really want to get
> this bug fixed.
>
>
>
> Any help you can provide is greatly appreciated.
>
>
>
> Thanks,
>
> - Fletch

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