I already stated many reasons why they won't most likely allow any community servers into the ranking pool. Nothing stops you from running 10slot server for clans on 5vs5 games. Just that they won't be matched based on skill level. Things go on as normal, the 5vs5 is only similiar to TF2 quickplay where you can find company to play with fast and easy.

-ics

28.8.2011 17:36, Eric Riemers kirjoitti:
With no valve admins on it, spammers on it, cheaters, and god knows what
without any control.. good luck with that.
The reason why people stick to certain servers is because there are admins
and people know what the servers does.

I see no reason why community/providers cant host 5vs5 ranked. We host war
servers for tf2 too, which works just fine.

Time will tell..

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Claudio
Beretta
Sent: zondag 28 augustus 2011 16:18
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] CS:GO info - VALVe becoming evil?

If it will be as you described, this looks like a very good model.


On Sun, Aug 28, 2011 at 3:27 PM, ics<[email protected]>  wrote:

According to all that i've read about it from the testers, interviews,
previews, etc, CS:GO concentrates on 2 gamemodes, 5vs5 matches and
public play (like cs1.6 and css are today). The ranked mode aka 5vs5
is where players rank aka his skill level is being monitored. So he
ends up playing
5vs5 matches against players of his/her skill level instead of
complete frustration and failure. All 5vs5 servers are hosted by Valve
so there will be no cheating (from the servers part) or misinformation,
plugins, etc.
Valve will set up servers for all the continents for this purpose for
PC,
Xbox360 and PS3. There will be no community ranked servers for it.
Thats the current information about it

There will be a public mode available for PC that you can have a
dedicated server for.

-ics

28.8.2011 16:00, Hahahaha kirjoitti:

  This is all rumora though isn't it? About allowing community based
servers
or not? I'd be up to hosting a cs:go server if they did allow it.
Just so I understand what do you guys mean when you're talking about
it being a ranked server or not? What does it mean to be a ranked server?

Sent from my iPhone

On 2011-08-27, at 3:32 PM, Evan<[email protected]>   wrote:

  Not sure if you guys read the stuff in the trailer. "*More *Maps",
"*More
*Game
Modes", "*More *Weapons".... Its "*More *of a glorified expansion pack"
for
CS:S than a full game.  They probably just spent all their time
porting the game over to consoles.. and hopefully did it right this
time.  Anyways..
CS:GO will sell like hotcakes and unless valve plans on hosting
enough servers for everyone that plays it -- there will be a need
for community based server... ranked or not.  Also, people love
mods, wc3 mod for example and there will be achievement servers and
trade servers (to trade all of the hats they will put in the game)
which the community will need to host.

--below is a rant...
The ONLY reason I see valve selling this game as a new game is so
when they release it for consoles it will not be as an old game
(cs:s).  It gets a new title and some new stuff.  This stuff... like
maps, game modes, and weapons have, in the past, always been DLC for
games like TF2.  No one wants to buy a game that is new to console
but 7 years old... the solution, add some stuff that would/should be
DLC (free or not), slap a new name on it and market it as the next
big step in a line of otherwise great games.  Now if CS:GO is free
or extremely discounted for people that have CS:S... I could see
this as an attempt to expand their market/client base without
hurting their current client base.

On Sat, Aug 27, 2011 at 12:40 PM, doc<[email protected]>   wrote:

  I like CS because it feels like the "arcade" version of a lot of
military shooters. Sure it's not realistic to shoot an AWP from the
hip but sometimes it feels just -really badass-.

On Sat, Aug 27, 2011 at 8:24 AM, Evaldas<[email protected]**>
  wrote:

Yes this information about servers is disappointing, but... I
still think that this game will be an other copy of the
original... Like L4D2 of Condition Zero. Already watched the
trailer.
Models still run like with paper-made weapons. And where is the
portal2 quality visuals?
I think VALVe should give their developers an opportunity to try
running

and

jumping
with real weapons. :-) Las time I've tried the AK47, my shoulder
hurt two weeks :-))

So.. you people still think, that players will be playing a
skinned CS:S version an we will need so much servers?

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